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{{ | {{RV|type=command | ||
|arma3|= | |game1= arma3 | ||
|version1= 1.56 | |||
| | |gr1= Eden Editor | ||
| Returns an array of all selected [[Eden Entity|Eden Editor Entities]] of the given type | |descr= Returns an array of all selected [[Eden Entity|Eden Editor Entities]] of the given type.<br> | ||
If a wrong type is provided, {{hl|[[], [], [], [], [], []]}} is returned and an error message is shown. | |||
| | |s1= [[get3DENSelected]] type | ||
| | |p1= type: [[String]] - entity type, can be one of: | ||
{{Columns|2| | |||
* {{hl|"object"}} | |||
* {{hl|"group"}} | |||
* {{hl|"trigger"}} | |||
* {{hl|"logic"}} | |||
* {{hl|"waypoint"}} | |||
* {{hl|"marker"}} | |||
* {{hl|"layer"}} | |||
| | * {{hl|"comment"}} | ||
* {{hl|""}} - everything but "layer" and "comment" | |||
}} | |||
|r1= [[Array]] - array of entities | |||
| | |x1= <sqf> | ||
get3DENSelected ""; | |||
/* | |||
< | [ | ||
< | [B Alpha 2-1:1], // objects | ||
< | [B Alpha 2-1], // groups | ||
[164494: <no shape>], // triggers | |||
< | [<No center> Charlie 1-2:4], // logic | ||
[<nowiki/>[B Alpha 2-1,0]], // waypoints | |||
["Hotel_Whiskey"] // markers | |||
] | |||
*/ | |||
</sqf> | |||
|x2= <sqf>get3DENSelected "object"; // [B Alpha 2-1:1]</sqf> | |||
|seealso= [[all3DENEntities]] [[get3DENMouseOver]] [[delete3DENEntities]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
Latest revision as of 19:46, 8 October 2024
Description
- Description:
- Returns an array of all selected Eden Editor Entities of the given type.
If a wrong type is provided, [[], [], [], [], [], []] is returned and an error message is shown. - Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENSelected type
- Parameters:
- type: String - entity type, can be one of:
- "object"
- "group"
- "trigger"
- "logic"
- "waypoint"
- "marker"
- "layer"
- "comment"
- "" - everything but "layer" and "comment"
- Return Value:
- Array - array of entities
Examples
- Example 1:
- get3DENSelected ""; /* [ [B Alpha 2-1:1], // objects [B Alpha 2-1], // groups [164494: <no shape>], // triggers [<No center> Charlie 1-2:4], // logic [[B Alpha 2-1,0]], // waypoints ["Hotel_Whiskey"] // markers ] */
- Example 2:
- get3DENSelected "object"; // [B Alpha 2-1:1]
Additional Information
Notes
-
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