move3DENCamera: Difference between revisions

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{{Command|= Comments
{{RV|type=command
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|arma3|= Game name
|game1= arma3
|version1= 1.56


|1.56|= Game version
|gr1= Eden Editor
____________________________________________________________________________________________


| Moves [[Eden Editor]] camera to given position, with or without offset.<br/>
|descr= Moves the [[get3DENCamera|Eden Editor camera]].
Default camera offset: [0,-25,25] |DESCRIPTION=
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| '''move3DENCamera''' [position,useOffset] |SYNTAX=
|s1= [[move3DENCamera]] [position, useOffset]
|p1= position: [[Position]] |PARAMETER1=
|p2= useOffset: [[Boolean]] - true if camera should use offset (defined in [[configFile]] >> "Cfg3DEN" >> "Camera" >> "moveOffset") |PARAMETER2=


| [[Nothing]] |RETURNVALUE=
|p1= position: [[Array]] format [[Position#PositionASL|PositionASL]] - new position


|x1= <code>[[move3DENCamera]] [ [[getPos]] [[player]],true];</code>|EXAMPLE1=
|p2= useOffset: [[Boolean]]
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* if [[true]] the camera will move to the ''position'', add the offset defined in <sqf inline>configFile >> "Cfg3DEN" >> "Camera" >> "moveOffset"</sqf> and look at the ''position''.  Default camera offset: {{hl|[0, -25, 25]}}
* if [[false]], the camera will be moved to the exact ''position''


|  
|r1= [[Nothing]]
[[get3DENMouseOver]]
[[add3DENConnection]]
[[add3DENEventHandler]]
[[all3DENEntities]]
[[collect3DENHistory]]
[[create3DENComposition]]
[[create3DENEntity]]
[[current3DENOperation]]
[[delete3DENEntities]]
[[do3DENAction]]  
[[get3DENActionState]]
[[get3DENAttribute]]
[[get3DENCamera]]
[[get3DENConnections]]
[[get3DENEntityID]]
[[get3DENGrid]] 
[[get3DENIconsVisible]]
[[get3DENLinesVisible]]
[[get3DENSelected]]
[[is3DEN]]
[[is3DENMultiplayer]]
[[remove3DENConnection]]
[[remove3DENEventHandler]]
[[removeAll3DENEventHandlers]]
[[set3DENAttributes]]
[[set3DENGrid]]
[[set3DENIconsVisible]]
[[set3DENLinesVisible]]
[[set3DENObjectType]]
|SEEALSO=
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}


<h3 style='display:none'>Notes</h3>
|x1= <sqf>move3DENCamera [getPosASL player, true];</sqf>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<!-- DISCONTINUE Notes -->


 
|seealso= [[get3DENCamera]]
<h3 style='display:none'>Bottom Section</h3>
}}
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Eden Editor|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:46, 5 May 2024

Hover & click on the images for description

Description

Description:
Moves the Eden Editor camera.
Groups:
Eden Editor

Syntax

Syntax:
move3DENCamera [position, useOffset]
Parameters:
position: Array format PositionASL - new position
useOffset: Boolean
  • if true the camera will move to the position, add the offset defined in configFile >> "Cfg3DEN" >> "Camera" >> "moveOffset" and look at the position. Default camera offset: [0, -25, 25]
  • if false, the camera will be moved to the exact position
Return Value:
Nothing

Examples

Example 1:
move3DENCamera [getPosASL player, true];

Additional Information

See also:
get3DENCamera

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note