setDrawIcon: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Game 2 Editor | ||
| | |descr= Set the icon to be shown in 2D editor for the specified editor object. If maintain size is false,icon will not scale depending on the scale,of the map. If maintain size is a number,the icon will maintain size,if map scale is below that number. is3D,show line and priority are,optional. | ||
{{Feature|informative|Some Old Editor Command}} | |||
| | |s1= map [[setDrawIcon]] [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority] | ||
| | |p1= map: [[Control]] | ||
|p2= [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]: [[Array]] | |||
|r1= [[Nothing]] | |||
|x1= - | |||
| | |seealso= - | ||
}} | }} | ||
Latest revision as of 11:51, 26 March 2024
Description
- Description:
- Set the icon to be shown in 2D editor for the specified editor object. If maintain size is false,icon will not scale depending on the scale,of the map. If maintain size is a number,the icon will maintain size,if map scale is below that number. is3D,show line and priority are,optional.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map setDrawIcon [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]
- Parameters:
- map: Control
- [object,texture,color,offset,width,height,maintain size?,angle,string identifier,shadow,is3D,draw line?,priority]: Array
- Return Value:
- Nothing
Examples
- Example 1:
- -
Additional Information
- See also:
- -
Notes
-
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