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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.64 | |||
| | |gr1= Sounds | ||
| Returns an array containing names and values of the sound controllers that can be used in simple expressions when configuring sounds. | |descr= Returns an array containing names and values of the sound controllers that can be used in simple expressions when configuring sounds. | ||
| | |s1= [[getAllSoundControllers]] vehicle | ||
| [[ | |p1= vehicle: [[Object]] - a '''vehicle''' - this does not work on humans | ||
|r1= [[Array]] in format [<nowiki/>["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order: | |||
{{Columns|4| | |||
* {{hl|"rpm"}} | |||
* {{hl|"randomizer"}} | |||
* {{hl|"speed"}} | |||
* {{hl|"thrust"}} | |||
* {{hl|"campos"}} | |||
* {{hl|"engineon"}} | |||
* {{hl|"rotorspeed"}} | |||
* {{hl|"rotorthrust"}} | |||
* {{hl|"angvelocity"}} | |||
* {{hl|"gmeterz"}} | |||
* {{hl|"roughness"}} | |||
* {{hl|"dustness"}} | |||
* {{hl|"damper0"}} | |||
* {{hl|"damper1"}} | |||
* {{hl|"damper2"}} | |||
* {{hl|"damper3"}} | |||
* {{hl|"rock"}} | |||
* {{hl|"sand"}} | |||
* {{hl|"grass"}} | |||
* {{hl|"mud"}} | |||
* {{hl|"gravel"}} | |||
* {{hl|"asphalt"}} | |||
* {{hl|"gear"}} | |||
* {{hl|"flaps"}} | |||
* {{hl|"rotpos"}} | |||
* {{hl|"water"}} | |||
* {{hl|"apu"}} | |||
* {{hl|"batteries"}} | |||
* {{hl|"rpmstarter"}} | |||
* {{hl|"rpm1"}} | |||
* {{hl|"rpmstarter1"}} | |||
* {{hl|"motordamage"}} | |||
* {{hl|"transmissiondamage"}} | |||
* {{hl|"rotorbrake"}} | |||
* {{hl|"slingloadactive"}} | |||
* {{hl|"latslip"}} | |||
* {{hl|"latslipdrive"}} | |||
* {{hl|"longslip"}} | |||
* {{hl|"longslipdrive"}} | |||
* {{hl|"scrubland"}} | |||
* {{hl|"scrubobject"}} | |||
* {{hl|"scrubtree"}} | |||
* {{hl|"scrubbuilding"}} | |||
* {{hl|"scrubarmor"}} | |||
* {{hl|"engineeffectivity"}} | |||
* {{hl|"rain"}} | |||
* {{hl|"wind"}} | |||
* {{hl|"lateralmovement"}} | |||
* {{hl|"playerpos"}} | |||
* {{hl|"rotordamage"}} | |||
* {{hl|"distance"}} | |||
* {{hl|"machcone"}} | |||
* {{hl|"camint"}} | |||
* {{hl|"camext"}} | |||
* {{hl|"houses"}} | |||
* {{hl|"meadow"}} | |||
* {{hl|"forest"}} | |||
* {{hl|"trees"}} | |||
* {{hl|"altRadar"}} | |||
* {{hl|"acceleration"}} | |||
* {{hl|"CustomSoundController1"}} | |||
* {{hl|"CustomSoundController2"}} | |||
* {{hl|"CustomSoundController3"}} | |||
* {{hl|"CustomSoundController4"}} | |||
* {{hl|"CustomSoundController5"}} | |||
* {{hl|"CustomSoundController6"}} | |||
* {{hl|"CustomSoundController7"}} | |||
* {{hl|"CustomSoundController8"}} | |||
* {{hl|"CustomSoundController9"}} | |||
* {{hl|"CustomSoundController10"}} | |||
* {{hl|"CustomSoundController11"}} | |||
* {{hl|"CustomSoundController12"}} | |||
* {{hl|"CustomSoundController13"}} | |||
* {{hl|"CustomSoundController14"}} | |||
* {{hl|"CustomSoundController15"}} | |||
* {{hl|"CustomSoundController16"}} | |||
* {{hl|"CustomSoundController17"}} | |||
* {{hl|"CustomSoundController18"}} | |||
* {{hl|"CustomSoundController19"}} | |||
* {{hl|"CustomSoundController20"}} | |||
* {{hl|"CustomSoundController21"}} | |||
* {{hl|"CustomSoundController22"}} | |||
* {{hl|"CustomSoundController23"}} | |||
* {{hl|"CustomSoundController24"}} | |||
* {{hl|"CustomSoundController25"}} | |||
* {{hl|"CustomSoundController26"}} | |||
* {{hl|"CustomSoundController27"}} | |||
* {{hl|"CustomSoundController28"}} | |||
* {{hl|"CustomSoundController29"}} | |||
* {{hl|"CustomSoundController30"}} | |||
* {{hl|"CustomSoundController31"}} | |||
* {{hl|"CustomSoundController32"}} | |||
}} | }} | ||
< | |x1= <sqf> | ||
< | getAllSoundControllers vehicle player; | ||
/* | |||
returns e.g | |||
[ | |||
["rpm",0], | |||
["randomizer",0.874332], | |||
["speed",0], | |||
["thrust",0], | |||
... | |||
] | |||
*/ | |||
</sqf> | |||
|seealso= [[Arma 3: Sound]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]] [[getAllEnvSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] [[getCustomSoundControllerCount]] | |||
}} | |||
[[ | |||
[[ |
Latest revision as of 16:18, 17 April 2023
Description
- Description:
- Returns an array containing names and values of the sound controllers that can be used in simple expressions when configuring sounds.
- Groups:
- Sounds
Syntax
- Syntax:
- getAllSoundControllers vehicle
- Parameters:
- vehicle: Object - a vehicle - this does not work on humans
- Return Value:
- Array in format [["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order:
- "rpm"
- "randomizer"
- "speed"
- "thrust"
- "campos"
- "engineon"
- "rotorspeed"
- "rotorthrust"
- "angvelocity"
- "gmeterz"
- "roughness"
- "dustness"
- "damper0"
- "damper1"
- "damper2"
- "damper3"
- "rock"
- "sand"
- "grass"
- "mud"
- "gravel"
- "asphalt"
- "gear"
- "flaps"
- "rotpos"
- "water"
- "apu"
- "batteries"
- "rpmstarter"
- "rpm1"
- "rpmstarter1"
- "motordamage"
- "transmissiondamage"
- "rotorbrake"
- "slingloadactive"
- "latslip"
- "latslipdrive"
- "longslip"
- "longslipdrive"
- "scrubland"
- "scrubobject"
- "scrubtree"
- "scrubbuilding"
- "scrubarmor"
- "engineeffectivity"
- "rain"
- "wind"
- "lateralmovement"
- "playerpos"
- "rotordamage"
- "distance"
- "machcone"
- "camint"
- "camext"
- "houses"
- "meadow"
- "forest"
- "trees"
- "altRadar"
- "acceleration"
- "CustomSoundController1"
- "CustomSoundController2"
- "CustomSoundController3"
- "CustomSoundController4"
- "CustomSoundController5"
- "CustomSoundController6"
- "CustomSoundController7"
- "CustomSoundController8"
- "CustomSoundController9"
- "CustomSoundController10"
- "CustomSoundController11"
- "CustomSoundController12"
- "CustomSoundController13"
- "CustomSoundController14"
- "CustomSoundController15"
- "CustomSoundController16"
- "CustomSoundController17"
- "CustomSoundController18"
- "CustomSoundController19"
- "CustomSoundController20"
- "CustomSoundController21"
- "CustomSoundController22"
- "CustomSoundController23"
- "CustomSoundController24"
- "CustomSoundController25"
- "CustomSoundController26"
- "CustomSoundController27"
- "CustomSoundController28"
- "CustomSoundController29"
- "CustomSoundController30"
- "CustomSoundController31"
- "CustomSoundController32"
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Sound getSoundController getSoundControllerResult getEnvSoundController getAllEnvSoundControllers getCustomSoundController setCustomSoundController getCustomSoundControllerCount
Notes
-
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