getCalculatePlayerVisibilityByFriendly: Difference between revisions

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{{RV|type=command
 
|game1= arma3
|version1= 1.84
 
|gr1= System
 
|descr= Returns [[true]] if visibility of [[player]] by friendly units is calculated.
 
|s1= [[getCalculatePlayerVisibilityByFriendly]]
 
|r1= [[Boolean]] - [[true]] if visibility is calculated, [[false]] if not
 
|x1= <sqf>
if (!getCalculatePlayerVisibilityByFriendly) then
{
calculatePlayerVisibilityByFriendly true;
};
</sqf>
 
|seealso= [[calculatePlayerVisibilityByFriendly]] [[knowsAbout]]
}}

Latest revision as of 23:25, 3 May 2022

Hover & click on the images for description

Description

Description:
Returns true if visibility of player by friendly units is calculated.
Groups:
System

Syntax

Syntax:
getCalculatePlayerVisibilityByFriendly
Return Value:
Boolean - true if visibility is calculated, false if not

Examples

Example 1:
if (!getCalculatePlayerVisibilityByFriendly) then { calculatePlayerVisibilityByFriendly true; };

Additional Information

See also:
calculatePlayerVisibilityByFriendly knowsAbout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note