set3DENModelsVisible: Difference between revisions

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{{Command|=
{{RV|type=command
____________________________________________________________________________________________
 
|arma3 |= Game
|game1= arma3
|1.56|Game Version=
|version1= 1.56
|arg=  |Multiplayer Arguments=
 
|eff=  |Multiplayer Effects=
|gr1= Eden Editor
____________________________________________________________________________________________
 
| Enables or disables lines visibility in 3DEN |DESCRIPTION=
|descr= Enables or disables trigger area visibility.
____________________________________________________________________________________________
|s1= [[set3DENModelsVisible]] [map, scene]
| set3DENModelsVisible [map, scene] |SYNTAX=
 
|p1= map: [[Bool]] |PARAMETER1=
|p1= map: [[Boolean]]
|p2= scene: [[Bool]] |PARAMETER2=
 
|p3=  |PARAMETER3=
|p2= scene: [[Boolean]]
|p3=  |PARAMETER4=
|p3=  |PARAMETER5=
|p3=  |PARAMETER6=
| [[Nothing]] |RETURNVALUE=
|x1=  |EXAMPLE1=
| - |SEEALSO=
}}


<dl class='command_description'>
|r1= [[Nothing]]
<!-- BEGIN Note Section -->
<!-- For example:
<dd class='notedate'>Posted on Month Day, Year - Time (UTC)</dd>
<dt class='note'>'''[[User:User Name|User Name]]'''</dt>
<dd class='note'>This is an example note. It is true and verifiable, and contains a little code snippet.
<code>[[if]] ([[_this]] == anExample) [[then]] { [[hint]] Leave it here for others to read; };</code></dd>
-->
<!-- END Note Section -->
</dl>


<h3 style='display:none'>Bottom Section</h3>
|x1= <sqf>set3DENModelsVisible [true, true];</sqf>
<!-- Appropriate categories go here -->


[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
|seealso= [[get3DENLinesVisible]] [[get3DENIconsVisible]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
}}

Latest revision as of 05:55, 27 November 2023

Hover & click on the images for description

Description

Description:
Enables or disables trigger area visibility.
Groups:
Eden Editor

Syntax

Syntax:
set3DENModelsVisible [map, scene]
Parameters:
map: Boolean
scene: Boolean
Return Value:
Nothing

Examples

Example 1:
set3DENModelsVisible [true, true];

Additional Information

See also:
get3DENLinesVisible get3DENIconsVisible

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note