isLocalized: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *S([a-z ])" to "$1 - s$2") |
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(34 intermediate revisions by 3 users not shown) | |||
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 0.50 | |||
| | |gr1= Strings | ||
| | |gr2= Localization | ||
| '' | |descr= Checks whether given ''stringName'' is [[localize]]d. | ||
| | |s1= [[isLocalized]] stringName | ||
| [[ | |p1= stringName: [[String]] - string which leads to localisation. Casing does not matter. Since Arma 3 v2.04 a string starting with {{hl|"$"}} is supported as well | ||
|r1= [[Boolean]] | |||
|x1= < | |x1= <sqf> | ||
if (isLocalized "STR_USRACT_ADJUST") then | |||
} | { | ||
hint localize "STR_USRACT_ADJUST"; | |||
} | |||
};</ | else | ||
{ | |||
hint "STR_USRACT_ADJUST"; | |||
diag_log "ToDo: STR_USRACT_ADJUST is not localized"; | |||
}; | |||
</sqf> | |||
|x2= <sqf>isLocalized "$STR_USRACT_ADJUST"; // Since Arma v2.04</sqf> | |||
| [[localize]] | |seealso= [[localize]] [[diag_localized]] [[getTextRaw]] [[WFSideText]] [[Stringtable.csv]] [[Stringtable.xml]] [[BIS_fnc_localize]] | ||
}} | }} | ||
Latest revision as of 15:49, 8 November 2023
Description
- Description:
- Checks whether given stringName is localized.
- Groups:
- StringsLocalization
Syntax
- Syntax:
- isLocalized stringName
- Parameters:
- stringName: String - string which leads to localisation. Casing does not matter. Since Arma 3 v2.04 a string starting with "$" is supported as well
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
- isLocalized "$STR_USRACT_ADJUST"; // Since Arma v2.04
Additional Information
- See also:
- localize diag_localized getTextRaw WFSideText Stringtable.csv Stringtable.xml BIS_fnc_localize
Notes
-
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