ppEffectCommitted: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Camera Control | ||
| | |descr= Check whether given [[Post Process Effects|post process effect]] is committed. | ||
| | |s1= [[ppEffectCommitted]] effect | ||
| [[ | |p1= effect: [[String]] - effect name | ||
| | |r1= [[Boolean]] | ||
| | |s2= [[ppEffectCommitted]] handle | ||
| | |p21= handle: [[Number]] - effect handle | ||
| | |r2= [[Boolean]] | ||
| | |x1= <sqf>ppEffectCommitted "colorCorrection";</sqf> | ||
|x2= <sqf>ppEffectCommitted _hndl;</sqf> | |||
|x2= < | |||
|x3= < | |x3= <sqf>if (ppEffectCommitted "colorCorrection") then { hint "alteration done !" };</sqf> | ||
|seealso= [[Post Process Effects]] [[ppEffectForceInNVG]] [[ppEffectEnable]] [[ppEffectDestroy]] [[ppEffectCreate]] [[ppEffectCommit]] [[ppEffectAdjust]] | |||
| [[Post | |||
}} | }} | ||
Latest revision as of 14:06, 8 November 2023
Description
- Description:
- Check whether given post process effect is committed.
- Groups:
- Camera Control
Syntax
- Syntax:
- ppEffectCommitted effect
- Parameters:
- effect: String - effect name
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- ppEffectCommitted handle
- Parameters:
- handle: Number - effect handle
- Return Value:
- Boolean
Examples
- Example 1:
- ppEffectCommitted "colorCorrection";
- Example 2:
- ppEffectCommitted _hndl;
- Example 3:
Additional Information
- See also:
- Post Process Effects ppEffectForceInNVG ppEffectEnable ppEffectDestroy ppEffectCreate ppEffectCommit ppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note