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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.50 | |||
| | |arg= global | ||
| | |gr1= Unit Control | ||
| Returns the stance of the given unit. | |descr= Returns the stance of the given unit. | ||
| | |s1= [[stance]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[String]] | | |r1= [[String]] - can be: | ||
* {{hl|"STAND"}} | |||
* {{hl|"CROUCH"}} | |||
* {{hl|"PRONE"}} | |||
* {{hl|"UNDEFINED"}} (for example, swimming) | |||
* {{hl|""}} (on non-person [[Object|object]]) | |||
|x1= <sqf>if (stance player == "STAND") then { hint "I am standing!" };</sqf> | |||
| | |seealso= [[animationState]] [[unitPos]] [[pose]] [[getLeaning]] | ||
}} | }} | ||
Latest revision as of 23:48, 25 March 2024
Description
- Description:
- Returns the stance of the given unit.
- Groups:
- Unit Control
Syntax
- Syntax:
- stance unit
- Parameters:
- unit: Object
- Return Value:
- String - can be:
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
Examples
- Example 1:
Additional Information
- See also:
- animationState unitPos pose getLeaning
Notes
-
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