execEditorScript: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Game 2 Editor | ||
| | |descr= Execute an editor script for the specified object. | ||
{{Feature|informative|Some Old Editor Command}} | |||
| | |s1= map [[execEditorScript]] [object,script] | ||
| [[ | |p1= map: [[Control]] | ||
|p2= [object,script]: [[Array]] | |||
|r1= [[Anything]] | |||
|x1= <sqf>_map execEditorScript ["_team_1","create"];</sqf> | |||
| | |seealso= - | ||
}} | }} | ||
Latest revision as of 11:51, 26 March 2024
Description
- Description:
- Execute an editor script for the specified object.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map execEditorScript [object,script]
- Parameters:
- map: Control
- [object,script]: Array
- Return Value:
- Anything
Examples
- Example 1:
- _map execEditorScript ["_team_1","create"];
Additional Information
- See also:
- -
Notes
-
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