getObjectArgument: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
|game1= arma2
|version1= 1.00


|1.00|Game version=
|game2= arma2oa
____________________________________________________________________________________________
|version2= 1.50


| Return name of object argument in mission editor.
|game3= tkoh
{{Informative | Some Old Editor Command}} |DESCRIPTION=
|version3= 1.00
____________________________________________________________________________________________


| map '''getObjectArgument''' [object, argument] |SYNTAX=
|game4= arma3
|version4= 0.50


|p1= map: [[Control]] |PARAMETER1=  
|gr1= Game 2 Editor


|p2= object: [[Object]] |PARAMETER2=
|descr= Return name of object argument in mission editor.
{{Feature|informative|Some Old Editor Command}}


|p3= argument: [[String]] |PARAMETER3=
|s1= map [[getObjectArgument]] [object, argument]


| [[String]] |RETURNVALUE=
|p1= map: [[Control]]


|p2= object: [[Object]]


|x1= <code>
|p3= argument: [[String]]
''// returns string "[1009.0351, 1319.4928]"''
([[findDisplay]] 128 [[displayCtrl]] 51) [[getObjectArgument]] ["_unit_1", "POSITION"]


''// returns array [1009.0351, 1319.4928]''
|r1= [[String]]
([[findDisplay]] 128 [[displayCtrl]] 51) [[evalObjectArgument]] ["_unit_1", "POSITION"]


</code>|EXAMPLE1=
|x1= <sqf>
// returns string "[1009.0351, 1319.4928]"
(findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"]


// returns array [1009.0351, 1319.4928]
(findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]
</sqf>


____________________________________________________________________________________________
|seealso= -
 
| |SEEALSO=
 
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:58, 22 May 2022

Hover & click on the images for description

Description

Description:
Return name of object argument in mission editor.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map getObjectArgument [object, argument]
Parameters:
map: Control
object: Object
argument: String
Return Value:
String

Examples

Example 1:
// returns string "[1009.0351, 1319.4928]" (findDisplay 128 displayCtrl 51) getObjectArgument ["_unit_1", "POSITION"] // returns array [1009.0351, 1319.4928] (findDisplay 128 displayCtrl 51) evalObjectArgument ["_unit_1", "POSITION"]

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note