BIS fnc supplydrop: Difference between revisions
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{{ | {{RV|type=function | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
|gr1= Supports | |||
| | |descr= Script for para-drop of objects. Spawns waitUntil that handles ground hit (detaching of object from parachute). Used by supplydrop service. | ||
| | |s1= [airUnit,class] spawn [[BIS_fnc_supplydrop]] | ||
| [[ | |p1= airUnit: [[Object]] - air Unit | ||
|p2= class: [[String]] - object class which is dropped, two default values are available: | |||
*"reammobox": Drops and ammobox appropriate to airUnit's side | |||
*"land": Drops a car appropriate to airUnit's side | |||
| | |r1= [[Nothing]] | ||
|exec= spawn | |||
|x1= < | |x1= <sqf>[BIS_airDropVeh, "reammobox"] spawn BIS_fnc_supplydrop;</sqf> | ||
| [[BIS_fnc_supplydropService]] | |seealso= [[BIS_fnc_supplydropService]] | ||
}} | }} | ||
Latest revision as of 15:44, 8 November 2023
Description
- Description:
- Script for para-drop of objects. Spawns waitUntil that handles ground hit (detaching of object from parachute). Used by supplydrop service.
- Execution:
- spawn
- Groups:
- Supports
Syntax
- Syntax:
- [airUnit,class] spawn BIS_fnc_supplydrop
- Parameters:
- airUnit: Object - air Unit
- class: String - object class which is dropped, two default values are available:
- "reammobox": Drops and ammobox appropriate to airUnit's side
- "land": Drops a car appropriate to airUnit's side
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_supplydropService
Notes
-
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