forceWalk: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2oa | | |game1= arma2oa | ||
|version1= 1.50 | |||
|1. | |game2= tkoh | ||
|version2= 1.00 | |||
| | |game3= arma3 | ||
|version3= 0.50 | |||
|arg= local | |||
| | |gr1= Stamina System | ||
| unit | |descr= Forces unit to walk even if run or sprint is selected. | ||
| | |s1= unit [[forceWalk]] value | ||
| [[ | |p1= unit: [[Object]] - the unit forced to walk | ||
|p2= value: [[Boolean]] - true/false | |||
| | |||
| [[ | |r1= [[Nothing]] | ||
|x1= <sqf>player forceWalk true;</sqf> | |||
|seealso= [[isForcedWalk]] [[isWalking]] [[forceSpeed]] [[getSpeed]] | |||
}} | }} | ||
Latest revision as of 14:11, 5 May 2022
Description
- Description:
- Forces unit to walk even if run or sprint is selected.
- Groups:
- Stamina System
Syntax
- Syntax:
- unit forceWalk value
- Parameters:
- unit: Object - the unit forced to walk
- value: Boolean - true/false
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- isForcedWalk isWalking forceSpeed getSpeed
Notes
-
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