forceEnd: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|eff= local |Effect=
|game3= arma1
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|version3= 1.00


| Forces mission ending (set with [[endMission]]) even if a camera effect or any another condition delays the endMission (mostly in [[{{ofp}}]]). |DESCRIPTION=
|game4= arma2
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|version4= 1.00


| [[forceEnd]] |SYNTAX=
|game5= arma2oa
|version5= 1.50


| [[Nothing]] |RETURNVALUE=
|game6= tkoh
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|version6= 1.00
 
|x1= <code>{{codecomment|// in an Ending trigger to ensure no camera is delaying mission ending}}
[[forceEnd]];</code> |EXAMPLE1=
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| [[failMission]], [[endMission]], [[enableEndDialog]]|SEEALSO=
|game7= arma3
}}
|version7= 0.50
 
|eff= local
 
|gr1= Mission Information
 
|descr= Forces mission ending (set with [[endMission]]) even if a camera effect or any another condition delays the endMission (mostly in [[:Category:Operation Flashpoint|{{ofp}}]]).
 
|s1= [[forceEnd]]
 
|r1= [[Nothing]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>forceEnd;// in an ending trigger to ensure no camera is delaying mission ending</sqf>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[missionEnd]] [[failMission]] [[endMission]] [[enableEndDialog]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Armed Assault|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Mission_Information|{{uc:{{PAGENAME}}}}]]

Latest revision as of 10:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Forces mission ending (set with endMission) even if a camera effect or any another condition delays the endMission (mostly in Operation Flashpoint).
Groups:
Mission Information

Syntax

Syntax:
forceEnd
Return Value:
Nothing

Examples

Example 1:
forceEnd;// in an ending trigger to ensure no camera is delaying mission ending

Additional Information

See also:
missionEnd failMission endMission enableEndDialog

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note