Hardrock/Sandbox – User

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<pre>{{Command|=
== Notes to myself ==
____________________________________________________________________________________________


| 1.00 |=
[ ] reorganize ofp section
____________________________________________________________________________________________
[ ] maybe introduce new category "Reference Lists" for lists like actions, EHs, configs?
 
[ ] extend getting started in bi wikiing page - reading
| Adds an event handler to a given unit. For more information about event handlers and their
types check the scripting topic Event Handlers in this reference. You may add as many event
handlers of any type as you like to every unit, if you add an event handler of type "killed"
and there already exists one, the old one doesn't get overwritten. Use removeEventHandler to
delete event handlers. |=
____________________________________________________________________________________________
 
| object '''addEventHandler''' [type, code] |=
 
|p1= object: [[Object]] |=
 
|p2= type: [[String]] - Explanation |=
 
|p3= code: [[String]] - Explanation |=
 
| [[Integer]] - The index of the currently added event handler is returned. Indices start at
0 for each unit and increment with each added event handler. |=
 
|mp= Multiplayer behaviour . . . |=
____________________________________________________________________________________________
 
|x1= Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor
invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam
et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est
Lorem ipsum dolor sit amet.
 
<code>Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor
invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua.</code>
 
At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea
takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur
sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam
erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita
kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. |=
____________________________________________________________________________________________
 
|x2= Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor
invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam
et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est
Lorem ipsum dolor sit amet. |=
____________________________________________________________________________________________
 
| [[removeEventHandler]] |=
 
}}
<div class="command_description">
<!-- Post notes here -->
 
</div></pre>
 
makes
 
{{Command|=
____________________________________________________________________________________________
 
| 1.00 |=
____________________________________________________________________________________________
 
| Adds an event handler to a given unit. For more information about event handlers and their
types check the scripting topic Event Handlers in this reference. You may add as many event
handlers of any type as you like to every unit, if you add an event handler of type "killed"
and there already exists one, the old one doesn't get overwritten. Use removeEventHandler to
delete event handlers. |=
____________________________________________________________________________________________
 
| object '''addEventHandler''' [type, code] |=
 
|p1= object: [[Object]] |=
 
|p2= type: [[String]] - Explanation |=
 
|p3= code: [[String]] - Explanation |=
 
| [[Integer]] - The index of the currently added event handler is returned. Indices start at
0 for each unit and increment with each added event handler. |=
 
|mp= Multiplayer behaviour . . . |=
____________________________________________________________________________________________
 
|x1= Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor
invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam
et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est
Lorem ipsum dolor sit amet.
 
<code>Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor
invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua.</code>
 
At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea
takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur
sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam
erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita
kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. |=
____________________________________________________________________________________________
 
|x2= Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor
invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam
et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est
Lorem ipsum dolor sit amet. |=
____________________________________________________________________________________________
 
| [[removeEventHandler]] |=
 
}}
<dl class="command_description">
<!-- Post notes here -->
 
<dt class="note">'''[[User:Hardrock|hardrock]]'''<br/>
28 July 2006, 12:49</dt><dd class="note">
I found out that you have to take care of several things when using this command on a dedicated server. ...
</dd>
 
</dl>




[[Category:Sandbox]]
[[Category:Sandbox]]

Latest revision as of 03:00, 3 December 2018

Notes to myself

[ ] reorganize ofp section
[ ] maybe introduce new category "Reference Lists" for lists like actions, EHs, configs?
[ ] extend getting started in bi wikiing page - reading