lockInventory: Difference between revisions
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{{ | {{RV|type=command | ||
|game1= | |game1= arma3 | ||
|version1= 2.00 | |||
| | |arg= global | ||
| | |eff= local | ||
| | |gr1= Unit Inventory | ||
| | |descr= Lock or unlock a vehicle's inventory access. | ||
This command can also lock backpack a unit is wearing to prevent access by a third party. | |||
If set to [[true]] (locked), the inventory cannot be accessed ''via'' hotkey or action menu. | |||
|s1= vehicle [[lockInventory]] lock | |s1= vehicle [[lockInventory]] lock | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] | ||
|p2= lock: [[Boolean]] | |p2= lock: [[Boolean]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>vehicle player lockInventory true;</sqf> | ||
|seealso= [[lockedInventory]] | |x2= <sqf>backpackContainer player lockInventory true;</sqf> | ||
|seealso= [[lockedInventory]] | |||
}} | }} | ||
{{Note | |||
|user= PierreMGI | |||
|timestamp= 20201121200000 <!-- dat time --> | |||
<!-- | |text= This command works only on alive unit. No matter you run it before or after death, on due [[backpackContainer]] unit, the backpack will be accessible on corpse. | ||
}} | |||
Latest revision as of 01:17, 28 September 2023
Description
- Description:
- Lock or unlock a vehicle's inventory access. This command can also lock backpack a unit is wearing to prevent access by a third party. If set to true (locked), the inventory cannot be accessed via hotkey or action menu.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- vehicle lockInventory lock
- Parameters:
- vehicle: Object
- lock: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- lockedInventory
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Nov 21, 2020 - 20:00 (UTC)
- This command works only on alive unit. No matter you run it before or after death, on due backpackContainer unit, the backpack will be accessible on corpse.