waypointForceBehaviour: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
BrettMayson (talk | contribs) mNo edit summary |
||
(28 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
|version1= 1.58 | |||
| | |gr1= Waypoints | ||
| | |descr= Returns true if the waypoint behavior is forced. | ||
|s1= [[waypointForceBehaviour]] waypoint | |||
| | |p1= waypoint: [[Array]] format [[Waypoint]] | ||
| [[ | |r1= [[Boolean]] - is forced | ||
|x1= <sqf>_isForced = waypointForceBehaviour [groupOne, 1];</sqf> | |||
|x1= < | |||
|seealso= [[setWaypointForceBehaviour]] [[setWaypointBehaviour]] [[waypointBehaviour]] [[Mission_Editor:_Waypoints#Behaviour|Behaviour Description]] | |||
}} | }} | ||
Latest revision as of 10:20, 16 June 2024
Description
- Description:
- Returns true if the waypoint behavior is forced.
- Groups:
- Waypoints
Syntax
- Syntax:
- waypointForceBehaviour waypoint
- Parameters:
- waypoint: Array format Waypoint
- Return Value:
- Boolean - is forced
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note