isVehicleSensorEnabled: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.72 | |||
| | |gr1= Sensors | ||
| | |descr= Returns class name (to identify list based on component name) and info if given sensor is enabled. | ||
| | |s1= vehicle [[isVehicleSensorEnabled]] componentName | ||
| vehicle | |p1= vehicle: [[Object]] | ||
| | |p2= componentName : [[String]] - the component's name (can either be it is "real name" or it is className) | ||
| | |r1= [[Array]] | ||
|x1= <sqf>vehicle player isVehicleSensorEnabled "PassiveRadarSensorComponent"; // [<nowiki/>["PassiveRadarSensorComponent", true]]</sqf> | |||
|x1= < | |||
|seealso= [[listVehicleSensors]] [[enableVehicleSensor]] | |||
}} | }} | ||
Latest revision as of 18:32, 24 March 2024
Description
- Description:
- Returns class name (to identify list based on component name) and info if given sensor is enabled.
- Groups:
- Sensors
Syntax
- Syntax:
- vehicle isVehicleSensorEnabled componentName
- Parameters:
- vehicle: Object
- componentName : String - the component's name (can either be it is "real name" or it is className)
- Return Value:
- Array
Examples
- Example 1:
Additional Information
- See also:
- listVehicleSensors enableVehicleSensor
Notes
-
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