addVest: Difference between revisions
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m (Text replacement - "|gr1= Containers |GROUP1=" to "|gr1= Unit Inventory |GROUP1=") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
| arma3 | | |game1= arma3 | ||
|version1= 0.50 | |||
| | |arg= global | ||
| | |eff= global | ||
|gr1= Unit Inventory | |||
|descr= Create a new vest and try to link it into vest slot. | |||
| | |s1= unit [[addVest]] type | ||
| | |p1= unit: [[Object]] | ||
| | |p2= type: [[String]] | ||
| | |r1= [[Nothing]] | ||
| | |x1= <sqf>player addVest "V_TacVest_blk_POLICE";</sqf> | ||
| | |seealso= [[removeVest]] [[vest]] | ||
}} | }} | ||
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Create a new vest and try to link it into vest slot.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
Additional Information
- See also:
- removeVest vest
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note