diag drawMode: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
Lou Montana (talk | contribs) m (Text replacement - "|size=0.75" to "|size= 0.75") |
||
(14 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
| | |branch= diag | ||
| | |version1= 1.86 | ||
| | |gr1= Diagnostic | ||
| | |descr= Activates a debug visualisation. | ||
|p1= type: [[String]] - | |s1= [[diag_drawMode]] type | ||
|p1= type: [[String]] - type of visualisation. Can be one of: | |||
{{Columns|2| | |||
* "Normal" | * "Normal" | ||
* "Roadway" | * "Roadway" | ||
Line 24: | Line 23: | ||
* "ShadowVolume" | * "ShadowVolume" | ||
* "ShadowBuffer" | * "ShadowBuffer" | ||
* "Buoyancy" | | * "Buoyancy" | ||
* {{GVI|arma3|2.10|size= 0.75}} "Wire" - can be used along other visualisation | |||
** first mode: pure wireframe, no normal rendering | |||
** second mode: normal rendering combined with wireframe | |||
** third mode: back to normal | |||
}} | |||
|r1= [[Nothing]] | |||
| | |x1= <sqf> | ||
diag_drawMode "FireGeometry"; | |||
sleep 5; | |||
diag_drawMode "Normal"; | |||
</sqf> | |||
| [[diag_list]] | |x2= "Wire" can be used along other modes: | ||
<sqf> | |||
diag_drawMode "Wire"; // switch to first Wire mode | |||
diag_drawMode "Roadway"; // switch to Roadway like usual | |||
diag_drawMode "Wire"; // switch to second Wire mode | |||
diag_drawMode "ViewGeometry"; // switch to ViewGeometry, keeping the current Wire mode | |||
diag_drawMode "Wire"; // disable Wire | |||
</sqf> | |||
|seealso= [[diag_list]] | |||
}} | }} | ||
Latest revision as of 12:09, 21 December 2022
Description
- Description:
- Activates a debug visualisation.
- Groups:
- Diagnostic
Syntax
- Syntax:
- diag_drawMode type
- Parameters:
- type: String - type of visualisation. Can be one of:
- "Normal"
- "Roadway"
- "Geometry"
- "ViewGeometry"
- "FireGeometry"
- "Paths"
- "ShadowVolume"
- "ShadowBuffer"
- "Buoyancy"
- 2.10 "Wire" - can be used along other visualisation
- first mode: pure wireframe, no normal rendering
- second mode: normal rendering combined with wireframe
- third mode: back to normal
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- "Wire" can be used along other modes:
diag_drawMode "Wire"; // switch to first Wire mode diag_drawMode "Roadway"; // switch to Roadway like usual diag_drawMode "Wire"; // switch to second Wire mode diag_drawMode "ViewGeometry"; // switch to ViewGeometry, keeping the current Wire mode diag_drawMode "Wire"; // disable Wire
Additional Information
- See also:
- diag_list
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note