fadeMusic: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|") |
||
(60 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| ofp |= | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |eff= local | ||
| | |gr1= Sounds | ||
}} | |descr= Changes the current music volume to the given value smoothly within the given time. {{Feature|informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}} | ||
|s1= time [[fadeMusic]] volume | |||
|p1= time: [[Number]] - fade interval in seconds | |||
|p2= volume: [[Number]] - music volume range from 0 to 5 | |||
|r1= [[Nothing]] | |||
< | |x1= <sqf>5 fadeMusic 0; // fade current music volume to 0 in 5 sec</sqf> | ||
</ | |||
|seealso= [[fadeSound]] [[fadeRadio]] [[fadeSpeech]] [[fadeEnvironment]] [[environmentVolume]] [[musicVolume]] [[soundVolume]] [[radioVolume]] | |||
[[ | }} | ||
[[ | |||
[[ | |||
[[ |
Latest revision as of 00:25, 2 February 2024
Description
- Description:
- Changes the current music volume to the given value smoothly within the given time.
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeMusic volume
- Parameters:
- time: Number - fade interval in seconds
- volume: Number - music volume range from 0 to 5
- Return Value:
- Nothing
Examples
- Example 1:
- 5 fadeMusic 0; // fade current music volume to 0 in 5 sec
Additional Information
- See also:
- fadeSound fadeRadio fadeSpeech fadeEnvironment environmentVolume musicVolume soundVolume radioVolume
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds
- Scripting Commands: Local Effect