NameSound Setup – Arma 3
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{{TOC|side}} | |||
One can assign magazines, weapons or vehicles (units, vehicles, objects, etc) with nameSound a reference to the [[Arma_3_Radio_Protocol|radio protocol]]. | |||
So when AI, or the player, tries to name an entity via radio chat it determines what sound file is to be played and what text to be shown. | |||
== | == Relevant Parameters == | ||
* {{hl|nameSound}} in: | |||
** [[CfgMagazines_Config_Reference#nameSound.3D.22magazine.22|CfgMagazines]] | |||
** [[CfgWeapons_Config_Reference#nameSound.3D.22.22|CfgWeapons]] | |||
** [[CfgVehicles_Config_Reference#nameSound|CfgVehicles]] | |||
* {{hl|textSingular}}/{{hl|textPlural}} in: | |||
** [[Arma 3: Radio Protocol#Vehicle Words|CfgVehicles]] | |||
== Vanilla Setup == | |||
== | === CfgMagazines === | ||
=== | {{Columns|2| | ||
* nameSound {{=}} ""; | |||
* nameSound {{=}} "cannon"; | |||
* nameSound {{=}} "Chemlight"; | |||
* nameSound {{=}} "handgrenade"; | |||
* nameSound {{=}} "heat"; | |||
* nameSound {{=}} "laserdesignator"; | |||
* nameSound {{=}} "magazine"; | |||
* nameSound {{=}} "mgun"; | |||
* nameSound {{=}} "mine"; | |||
* nameSound {{=}} "missiles"; | |||
* nameSound {{=}} "rockets"; | |||
* nameSound {{=}} "satchelcharge"; | |||
* nameSound {{=}} "smokeshell"; | |||
}} | |||
=== CfgWeapons === | |||
=== | {{Columns|2| | ||
* nameSound {{=}} ""; | |||
* nameSound {{=}} "aalauncher"; | |||
* nameSound {{=}} "atlauncher"; | |||
* nameSound {{=}} "binoculars"; | |||
* nameSound {{=}} "cannon"; | |||
* nameSound {{=}} "CannonCore"; | |||
* nameSound {{=}} "mgun"; | |||
* nameSound {{=}} "MissileLauncher"; | |||
* nameSound {{=}} "nvgoggles"; | |||
* nameSound {{=}} "Pistol"; | |||
* nameSound {{=}} "rifle"; | |||
* nameSound {{=}} "rockets"; | |||
* nameSound {{=}} "sidearm"; | |||
}} | |||
=== CfgVehicles === | |||
=== | ==== nameSound ==== | ||
{{Columns|4| | |||
* nameSound {{=}} "Plane"; | |||
* nameSound {{=}} "unknown"; | |||
* nameSound {{=}} "veh_air_gunship_s"; | |||
* nameSound {{=}} "veh_air_helicopter_s"; | |||
* nameSound {{=}} "veh_air_parachute_s"; | |||
* nameSound {{=}} "veh_air_plane_s"; | |||
* nameSound {{=}} "veh_air_UAV_s"; | |||
* nameSound {{=}} "veh_aircraft"; | |||
* nameSound {{=}} "veh_animal"; | |||
* nameSound {{=}} "veh_apc"; | |||
* nameSound {{=}} "veh_car"; | |||
* nameSound {{=}} "veh_helicopter_s"; | |||
* nameSound {{=}} "veh_infantry_AT_s"; | |||
* nameSound {{=}} "veh_infantry_civilian_s"; | |||
* nameSound {{=}} "veh_infantry_diver_s"; | |||
* nameSound {{=}} "veh_infantry_medic_s"; | |||
* nameSound {{=}} "veh_infantry_MG_s"; | |||
* nameSound {{=}} "veh_infantry_officer_s"; | |||
* nameSound {{=}} "veh_infantry_pilot_s"; | |||
* nameSound {{=}} "veh_infantry_s"; | |||
* nameSound {{=}} "veh_infantry_SF_s"; | |||
* nameSound {{=}} "veh_infantry_sniper_s"; | |||
* nameSound {{=}} "veh_ship_attackBoat_s"; | |||
* nameSound {{=}} "veh_ship_boat_s"; | |||
* nameSound {{=}} "veh_ship_s"; | |||
* nameSound {{=}} "veh_ship_submarine_s"; | |||
* nameSound {{=}} "veh_static_AA_s"; | |||
* nameSound {{=}} "veh_static_AT_s"; | |||
* nameSound {{=}} "veh_static_GL_s"; | |||
* nameSound {{=}} "veh_static_MG_s"; | |||
* nameSound {{=}} "veh_static_mortar_s"; | |||
* nameSound {{=}} "veh_static_s"; | |||
* nameSound {{=}} "veh_truck"; | |||
* nameSound {{=}} "veh_vehicle_APC_s"; | |||
* nameSound {{=}} "veh_vehicle_armedcar_s"; | |||
* nameSound {{=}} "veh_vehicle_armor_s"; | |||
* nameSound {{=}} "veh_vehicle_car_s"; | |||
* nameSound {{=}} "veh_vehicle_MRAP_s"; | |||
* nameSound {{=}} "veh_vehicle_tank_s"; | |||
* nameSound {{=}} "veh_vehicle_truck_s"; | |||
* nameSound {{=}} "veh_vehicle_UGV_s"; | |||
}} | |||
==== textSingular ==== | |||
{{Columns|4| | |||
* textSingular {{=}} "alpha victor (MRAP)"; | |||
* textSingular {{=}} "APC"; | |||
* textSingular {{=}} "armor"; | |||
* textSingular {{=}} "AT soldier"; | |||
* textSingular {{=}} "attack boat"; | |||
* | * textSingular {{=}} "boat"; | ||
* | * textSingular {{=}} "car"; | ||
* | * textSingular {{=}} "civilian"; | ||
* | * textSingular {{=}} "diver"; | ||
* | * textSingular {{=}} "fast mover"; | ||
* | * textSingular {{=}} "gunship"; | ||
* | * textSingular {{=}} "helicopter"; | ||
* | * textSingular {{=}} "infantry"; | ||
* | * textSingular {{=}} "machinegunner"; | ||
* | * textSingular {{=}} "medic"; | ||
* | * textSingular {{=}} "mortar"; | ||
* | * textSingular {{=}} "MRAP"; | ||
* | * textSingular {{=}} "officer"; | ||
* | * textSingular {{=}} "parachute"; | ||
* | * textSingular {{=}} "pilot"; | ||
* | * textSingular {{=}} "SDV"; | ||
* | * textSingular {{=}} "ship"; | ||
* | * textSingular {{=}} "sniper"; | ||
* | * textSingular {{=}} "specop"; | ||
* | * textSingular {{=}} "static AA"; | ||
* | * textSingular {{=}} "static AT"; | ||
* | * textSingular {{=}} "static GL"; | ||
* | * textSingular {{=}} "static MG"; | ||
* | * textSingular {{=}} "static weapon"; | ||
* | * textSingular {{=}} "tank"; | ||
* | * textSingular {{=}} "truck"; | ||
* | * textSingular {{=}} "UAV"; | ||
* | * textSingular {{=}} "UGV"; | ||
* | }} | ||
* | |||
* | |||
* | |||
* | |||
==== textPlural ==== | |||
* | {{Columns|4| | ||
* | * textPlural {{=}} "alpha victors"; | ||
* | * textPlural {{=}} "APCs"; | ||
* | * textPlural {{=}} "AT soldiers"; | ||
* | * textPlural {{=}} "attack boats"; | ||
* | * textPlural {{=}} "boats"; | ||
* | * textPlural {{=}} "cars"; | ||
* | * textPlural {{=}} "civilians"; | ||
* | * textPlural {{=}} "divers"; | ||
* | * textPlural {{=}} "fast movers"; | ||
* | * textPlural {{=}} "gunships"; | ||
* | * textPlural {{=}} "helicopters"; | ||
* | * textPlural {{=}} "infantry"; | ||
* | * textPlural {{=}} "machinegunners"; | ||
* | * textPlural {{=}} "medics"; | ||
* | * textPlural {{=}} "mortars"; | ||
* | * textPlural {{=}} "MRAPs"; | ||
* | * textPlural {{=}} "officers"; | ||
* | * textPlural {{=}} "parachutes"; | ||
* | * textPlural {{=}} "pilots"; | ||
* | * textPlural {{=}} "SDVs"; | ||
* | * textPlural {{=}} "ships"; | ||
* | * textPlural {{=}} "snipers"; | ||
* | * textPlural {{=}} "specops"; | ||
* | * textPlural {{=}} "static AAs"; | ||
* | * textPlural {{=}} "static ATs"; | ||
* | * textPlural {{=}} "static GLs"; | ||
* | * textPlural {{=}} "static MGs"; | ||
* | * textPlural {{=}} "static weapons"; | ||
* | * textPlural {{=}} "tanks"; | ||
* | * textPlural {{=}} "trucks"; | ||
* | * textPlural {{=}} "UAVs"; | ||
* textPlural {{=}} "UGVs"; | |||
}} | |||
* | ==== speechSingular ==== | ||
* | {{Columns|4| | ||
* | * speechSingular[] {{=}} {"veh_air_gunship_s"}; | ||
* | * speechSingular[] {{=}} {"veh_air_helicopter_s"}; | ||
* | * speechSingular[] {{=}} {"veh_air_parachute_s"}; | ||
* | * speechSingular[] {{=}} {"veh_air_plane_s"}; | ||
* | * speechSingular[] {{=}} {"veh_air_UAV_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_AT_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_civilian_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_diver_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_medic_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_MG_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_officer_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_pilot_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_SF_s"}; | ||
* | * speechSingular[] {{=}} {"veh_infantry_sniper_s"}; | ||
* | * speechSingular[] {{=}} {"veh_ship_attackBoat_s"}; | ||
* | * speechSingular[] {{=}} {"veh_ship_boat_s"}; | ||
* | * speechSingular[] {{=}} {"veh_ship_s"}; | ||
* | * speechSingular[] {{=}} {"veh_ship_submarine_s"}; | ||
* | * speechSingular[] {{=}} {"veh_static_AA_s"}; | ||
* | * speechSingular[] {{=}} {"veh_static_AT_s"}; | ||
* | * speechSingular[] {{=}} {"veh_static_GL_s"}; | ||
* | * speechSingular[] {{=}} {"veh_static_MG_s"}; | ||
* | * speechSingular[] {{=}} {"veh_static_mortar_s"}; | ||
* | * speechSingular[] {{=}} {"veh_static_s"}; | ||
* | * speechSingular[] {{=}} {"veh_vehicle_APC_s"}; | ||
* | * speechSingular[] {{=}} {"veh_vehicle_armedcar_s"}; | ||
* | * speechSingular[] {{=}} {"veh_vehicle_armor_s"}; | ||
* | * speechSingular[] {{=}} {"veh_vehicle_car_s"}; | ||
* | * speechSingular[] {{=}} {"veh_vehicle_MRAP_s"}; | ||
* speechSingular[] {{=}} {"veh_vehicle_tank_s"}; | |||
* speechSingular[] {{=}} {"veh_vehicle_truck_s"}; | |||
* speechSingular[] {{=}} {"veh_vehicle_UGV_s"}; | |||
}} | |||
* | ==== speechPlural ==== | ||
* | {{Columns|4| | ||
* | * speechPlural[] {{=}} {"veh_air_gunship_p"}; | ||
* | * speechPlural[] {{=}} {"veh_air_helicopter_p"}; | ||
* | * speechPlural[] {{=}} {"veh_air_parachute_p"}; | ||
* | * speechPlural[] {{=}} {"veh_air_plane_p"}; | ||
* | * speechPlural[] {{=}} {"veh_air_UAV_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_AT_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_civilian_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_diver_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_medic_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_MG_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_officer_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_pilot_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_SF_p"}; | ||
* | * speechPlural[] {{=}} {"veh_infantry_sniper_p"}; | ||
* | * speechPlural[] {{=}} {"veh_ship_attackBoat_p"}; | ||
* | * speechPlural[] {{=}} {"veh_ship_boat_p"}; | ||
* | * speechPlural[] {{=}} {"veh_ship_p"}; | ||
* | * speechPlural[] {{=}} {"veh_ship_submarine_p"}; | ||
* | * speechPlural[] {{=}} {"veh_static_AA_p"}; | ||
* | * speechPlural[] {{=}} {"veh_static_AT_p"}; | ||
* | * speechPlural[] {{=}} {"veh_static_GL_p"}; | ||
* | * speechPlural[] {{=}} {"veh_static_MG_p"}; | ||
* | * speechPlural[] {{=}} {"veh_static_mortar_p"}; | ||
* | * speechPlural[] {{=}} {"veh_static_p"}; | ||
* | * speechPlural[] {{=}} {"veh_vehicle_APC_p"}; | ||
* | * speechPlural[] {{=}} {"veh_vehicle_armedcar_p"}; | ||
* | * speechPlural[] {{=}} {"veh_vehicle_armor_p"}; | ||
* | * speechPlural[] {{=}} {"veh_vehicle_car_p"}; | ||
* | * speechPlural[] {{=}} {"veh_vehicle_MRAP_p"}; | ||
* | * speechPlural[] {{=}} {"veh_vehicle_tank_p"}; | ||
* speechPlural[] {{=}} {"veh_vehicle_truck_p"}; | |||
* speechPlural[] {{=}} {"veh_vehicle_UGV_p"}; | |||
}} | |||
== See also == | == See also == | ||
* [[ | * [[Arma 3: Radio Protocol]] | ||
* [[ | * [[Arma 3: Sound: Filters#Special Filters|Radio Protocol Filters]] | ||
{{GameCategory|arma3|Editing}} | {{GameCategory|arma3|Editing}} |
Latest revision as of 14:56, 31 January 2023
One can assign magazines, weapons or vehicles (units, vehicles, objects, etc) with nameSound a reference to the radio protocol. So when AI, or the player, tries to name an entity via radio chat it determines what sound file is to be played and what text to be shown.
Relevant Parameters
- nameSound in:
- textSingular/textPlural in:
Vanilla Setup
CfgMagazines
- nameSound = "";
- nameSound = "cannon";
- nameSound = "Chemlight";
- nameSound = "handgrenade";
- nameSound = "heat";
- nameSound = "laserdesignator";
- nameSound = "magazine";
- nameSound = "mgun";
- nameSound = "mine";
- nameSound = "missiles";
- nameSound = "rockets";
- nameSound = "satchelcharge";
- nameSound = "smokeshell";
CfgWeapons
- nameSound = "";
- nameSound = "aalauncher";
- nameSound = "atlauncher";
- nameSound = "binoculars";
- nameSound = "cannon";
- nameSound = "CannonCore";
- nameSound = "mgun";
- nameSound = "MissileLauncher";
- nameSound = "nvgoggles";
- nameSound = "Pistol";
- nameSound = "rifle";
- nameSound = "rockets";
- nameSound = "sidearm";
CfgVehicles
nameSound
- nameSound = "Plane";
- nameSound = "unknown";
- nameSound = "veh_air_gunship_s";
- nameSound = "veh_air_helicopter_s";
- nameSound = "veh_air_parachute_s";
- nameSound = "veh_air_plane_s";
- nameSound = "veh_air_UAV_s";
- nameSound = "veh_aircraft";
- nameSound = "veh_animal";
- nameSound = "veh_apc";
- nameSound = "veh_car";
- nameSound = "veh_helicopter_s";
- nameSound = "veh_infantry_AT_s";
- nameSound = "veh_infantry_civilian_s";
- nameSound = "veh_infantry_diver_s";
- nameSound = "veh_infantry_medic_s";
- nameSound = "veh_infantry_MG_s";
- nameSound = "veh_infantry_officer_s";
- nameSound = "veh_infantry_pilot_s";
- nameSound = "veh_infantry_s";
- nameSound = "veh_infantry_SF_s";
- nameSound = "veh_infantry_sniper_s";
- nameSound = "veh_ship_attackBoat_s";
- nameSound = "veh_ship_boat_s";
- nameSound = "veh_ship_s";
- nameSound = "veh_ship_submarine_s";
- nameSound = "veh_static_AA_s";
- nameSound = "veh_static_AT_s";
- nameSound = "veh_static_GL_s";
- nameSound = "veh_static_MG_s";
- nameSound = "veh_static_mortar_s";
- nameSound = "veh_static_s";
- nameSound = "veh_truck";
- nameSound = "veh_vehicle_APC_s";
- nameSound = "veh_vehicle_armedcar_s";
- nameSound = "veh_vehicle_armor_s";
- nameSound = "veh_vehicle_car_s";
- nameSound = "veh_vehicle_MRAP_s";
- nameSound = "veh_vehicle_tank_s";
- nameSound = "veh_vehicle_truck_s";
- nameSound = "veh_vehicle_UGV_s";
textSingular
- textSingular = "alpha victor (MRAP)";
- textSingular = "APC";
- textSingular = "armor";
- textSingular = "AT soldier";
- textSingular = "attack boat";
- textSingular = "boat";
- textSingular = "car";
- textSingular = "civilian";
- textSingular = "diver";
- textSingular = "fast mover";
- textSingular = "gunship";
- textSingular = "helicopter";
- textSingular = "infantry";
- textSingular = "machinegunner";
- textSingular = "medic";
- textSingular = "mortar";
- textSingular = "MRAP";
- textSingular = "officer";
- textSingular = "parachute";
- textSingular = "pilot";
- textSingular = "SDV";
- textSingular = "ship";
- textSingular = "sniper";
- textSingular = "specop";
- textSingular = "static AA";
- textSingular = "static AT";
- textSingular = "static GL";
- textSingular = "static MG";
- textSingular = "static weapon";
- textSingular = "tank";
- textSingular = "truck";
- textSingular = "UAV";
- textSingular = "UGV";
textPlural
- textPlural = "alpha victors";
- textPlural = "APCs";
- textPlural = "AT soldiers";
- textPlural = "attack boats";
- textPlural = "boats";
- textPlural = "cars";
- textPlural = "civilians";
- textPlural = "divers";
- textPlural = "fast movers";
- textPlural = "gunships";
- textPlural = "helicopters";
- textPlural = "infantry";
- textPlural = "machinegunners";
- textPlural = "medics";
- textPlural = "mortars";
- textPlural = "MRAPs";
- textPlural = "officers";
- textPlural = "parachutes";
- textPlural = "pilots";
- textPlural = "SDVs";
- textPlural = "ships";
- textPlural = "snipers";
- textPlural = "specops";
- textPlural = "static AAs";
- textPlural = "static ATs";
- textPlural = "static GLs";
- textPlural = "static MGs";
- textPlural = "static weapons";
- textPlural = "tanks";
- textPlural = "trucks";
- textPlural = "UAVs";
- textPlural = "UGVs";
speechSingular
- speechSingular[] = {"veh_air_gunship_s"};
- speechSingular[] = {"veh_air_helicopter_s"};
- speechSingular[] = {"veh_air_parachute_s"};
- speechSingular[] = {"veh_air_plane_s"};
- speechSingular[] = {"veh_air_UAV_s"};
- speechSingular[] = {"veh_infantry_AT_s"};
- speechSingular[] = {"veh_infantry_civilian_s"};
- speechSingular[] = {"veh_infantry_diver_s"};
- speechSingular[] = {"veh_infantry_medic_s"};
- speechSingular[] = {"veh_infantry_MG_s"};
- speechSingular[] = {"veh_infantry_officer_s"};
- speechSingular[] = {"veh_infantry_pilot_s"};
- speechSingular[] = {"veh_infantry_s"};
- speechSingular[] = {"veh_infantry_SF_s"};
- speechSingular[] = {"veh_infantry_sniper_s"};
- speechSingular[] = {"veh_ship_attackBoat_s"};
- speechSingular[] = {"veh_ship_boat_s"};
- speechSingular[] = {"veh_ship_s"};
- speechSingular[] = {"veh_ship_submarine_s"};
- speechSingular[] = {"veh_static_AA_s"};
- speechSingular[] = {"veh_static_AT_s"};
- speechSingular[] = {"veh_static_GL_s"};
- speechSingular[] = {"veh_static_MG_s"};
- speechSingular[] = {"veh_static_mortar_s"};
- speechSingular[] = {"veh_static_s"};
- speechSingular[] = {"veh_vehicle_APC_s"};
- speechSingular[] = {"veh_vehicle_armedcar_s"};
- speechSingular[] = {"veh_vehicle_armor_s"};
- speechSingular[] = {"veh_vehicle_car_s"};
- speechSingular[] = {"veh_vehicle_MRAP_s"};
- speechSingular[] = {"veh_vehicle_tank_s"};
- speechSingular[] = {"veh_vehicle_truck_s"};
- speechSingular[] = {"veh_vehicle_UGV_s"};
speechPlural
- speechPlural[] = {"veh_air_gunship_p"};
- speechPlural[] = {"veh_air_helicopter_p"};
- speechPlural[] = {"veh_air_parachute_p"};
- speechPlural[] = {"veh_air_plane_p"};
- speechPlural[] = {"veh_air_UAV_p"};
- speechPlural[] = {"veh_infantry_AT_p"};
- speechPlural[] = {"veh_infantry_civilian_p"};
- speechPlural[] = {"veh_infantry_diver_p"};
- speechPlural[] = {"veh_infantry_medic_p"};
- speechPlural[] = {"veh_infantry_MG_p"};
- speechPlural[] = {"veh_infantry_officer_p"};
- speechPlural[] = {"veh_infantry_p"};
- speechPlural[] = {"veh_infantry_pilot_p"};
- speechPlural[] = {"veh_infantry_SF_p"};
- speechPlural[] = {"veh_infantry_sniper_p"};
- speechPlural[] = {"veh_ship_attackBoat_p"};
- speechPlural[] = {"veh_ship_boat_p"};
- speechPlural[] = {"veh_ship_p"};
- speechPlural[] = {"veh_ship_submarine_p"};
- speechPlural[] = {"veh_static_AA_p"};
- speechPlural[] = {"veh_static_AT_p"};
- speechPlural[] = {"veh_static_GL_p"};
- speechPlural[] = {"veh_static_MG_p"};
- speechPlural[] = {"veh_static_mortar_p"};
- speechPlural[] = {"veh_static_p"};
- speechPlural[] = {"veh_vehicle_APC_p"};
- speechPlural[] = {"veh_vehicle_armedcar_p"};
- speechPlural[] = {"veh_vehicle_armor_p"};
- speechPlural[] = {"veh_vehicle_car_p"};
- speechPlural[] = {"veh_vehicle_MRAP_p"};
- speechPlural[] = {"veh_vehicle_tank_p"};
- speechPlural[] = {"veh_vehicle_truck_p"};
- speechPlural[] = {"veh_vehicle_UGV_p"};