ctSetRowTemplate: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "<code>([a-zA-Z0-9_]+) +\[\[([a-zA-Z0-9_]+)\]\] +([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2 $3;</sqf>")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


|arma3 |= Game
|game1= arma3
|1.70|Game Version=
|version1= 1.70
|arg= local |Multiplayer Arguments=
|arg= local
|eff= local |Multiplayer Effects=
|eff= local


|gr1= GUI Control - Controls Table |GROUP1=
|gr1= GUI Control - Controls Table
____________________________________________________________________________________________


| Takes config path to the new row template. Clears the whole RscControlsTable and sets the new row template (Deleting all rows and headers is easier to implement than replacing the rows and filling them with new data. IDCs could overflow etc.). |DESCRIPTION=
|descr= Takes config path to the new row template. Clears the whole RscControlsTable and sets the new row template (Deleting all rows and headers is easier to implement than replacing the rows and filling them with new data. IDCs could overflow etc.).
____________________________________________________________________________________________


| [[Control]] '''ctSetRowTemplate''' [[Config]] |SYNTAX=
|s1= control [[ctSetRowTemplate]] config


|p1= control: [[Control]] |PARAMETER1=
|p1= control: [[Control]]
|p2= config: [[Config]] |PARAMETER2=
|p2= config: [[Config]]


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]


____________________________________________________________________________________________
|x1= <sqf>_control ctSetRowTemplate _configPath;</sqf>
 
|x1= <code>_control [[ctSetRowTemplate]] _configPath;</code> |EXAMPLE1=
 
____________________________________________________________________________________________
 
| [[ctAddRow]], [[ctAddHeader]], [[ctClear]], [[ctCurSel]], [[ctRowControls]], [[ctHeaderControls]], [[ctRowCount]], [[ctHeaderCount]], [[ctSetCurSel]], [[ctValue]], [[ctSetData]], [[ctData]], [[ctFindRowHeader]], [[ctFindHeaderRows]], [[ctRemoveRows]], [[ctRemoveHeaders]], [[ctSetHeaderTemplate]] |SEEALSO=


|seealso= [[ctAddRow]] [[ctAddHeader]] [[ctClear]] [[ctCurSel]] [[ctRowControls]] [[ctHeaderControls]] [[ctRowCount]] [[ctHeaderCount]] [[ctSetCurSel]] [[ctValue]] [[ctSetData]] [[ctData]] [[ctFindRowHeader]] [[ctFindHeaderRows]] [[ctRemoveRows]] [[ctRemoveHeaders]] [[ctSetHeaderTemplate]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|LBADD]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|LBADD]]
{{GameCategory|arma1|Scripting Commands}}
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|New_Scripting_Commands_List}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
<!-- CONTINUE Notes -->
<!-- DISCONTINUE Notes -->

Latest revision as of 13:25, 5 May 2022

Hover & click on the images for description

Description

Description:
Takes config path to the new row template. Clears the whole RscControlsTable and sets the new row template (Deleting all rows and headers is easier to implement than replacing the rows and filling them with new data. IDCs could overflow etc.).
Groups:
GUI Control - Controls Table

Syntax

Syntax:
control ctSetRowTemplate config
Parameters:
control: Control
config: Config
Return Value:
Nothing

Examples

Example 1:
_control ctSetRowTemplate _configPath;

Additional Information

See also:
ctAddRow ctAddHeader ctClear ctCurSel ctRowControls ctHeaderControls ctRowCount ctHeaderCount ctSetCurSel ctValue ctSetData ctData ctFindRowHeader ctFindHeaderRows ctRemoveRows ctRemoveHeaders ctSetHeaderTemplate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note