didJIP: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - ">Posted on February ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-02-$1")
 
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma3|Game name=
|game1= arma3
|version1= 1.50


|1.50|Game version=
|gr1= Multiplayer


|gr1 = Multiplayer |GROUP1=
|descr= Checks if the current client Joined In Progress.


|s1= '''didJIP'''


|r1= [[Boolean]]


____________________________________________________________________________________________
|x1= <sqf>clientDidJIP = didJIP;</sqf>


| Checks if the current client Joined In Progress.|DESCRIPTION=
|seealso= [[didJIPOwner]] [[exportJIPMessages]]
 
| '''didJIP''' |SYNTAX=
 
|p1=  |PARAMETER1=
 
|p3= |PARAMETER3=
 
| [[Boolean]] |RETURNVALUE=
 
 
|x1= <code>clientDidJIP = [[didJIP]];</code>|EXAMPLE1=
 
____________________________________________________________________________________________
 
| [[didJIPOwner]], [[exportJIPMessages]] |SEEALSO=
 
|  |MPBEHAVIOUR=
____________________________________________________________________________________________
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class="command_description">
<dl class='command_description'>
<!-- Note Section BEGIN -->
 
<!-- Note Section END -->
</dl>


<h3 style='display:none'>Bottom Section</h3>
<dt></dt>
{{GameCategory|arma3|New Scripting Commands List}}
<dd class="notedate">Posted on 2016-02-23 - 22:33 (UTC)</dd>
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on February 23, 2016 - 22:33 (UTC)</dd>
<dt class="note">[[User:Commy2|Commy2]]</dt>
<dt class="note">[[User:Commy2|Commy2]]</dt>
<dd class="note">
<dd class="note">
reports false in CfgFunctions with preInit = 1; even when the client joined in progress.
reports false in CfgFunctions with preInit = 1; even when the client joined in progress.
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 23:04, 13 May 2023

Hover & click on the images for description

Description

Description:
Checks if the current client Joined In Progress.
Groups:
Multiplayer

Syntax

Syntax:
didJIP
Return Value:
Boolean

Examples

Example 1:
clientDidJIP = didJIP;

Additional Information

See also:
didJIPOwner exportJIPMessages

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2016-02-23 - 22:33 (UTC)
Commy2
reports false in CfgFunctions with preInit = 1; even when the client joined in progress.