buttonAction: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *B([a-z])" to "$1 - b$2") |
||
(26 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| ofp | | |game1= ofp | ||
|version1= 1.75 | |||
|1. | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
| | |version6= 1.00 | ||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |gr1= GUI Control | ||
|arg= local | |||
| [[ | |descr= Returns the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read [[Arma: GUI Configuration]] for more information about user dialogs and controls. | ||
|s1= [[buttonAction]] idc | |||
|p1= idc: [[Number]] - button IDC | |||
|r1= [[String]] | |||
|s2= [[buttonAction]] control | |||
|p21= control: [[Control]] | |||
|r2= [[String]] | |||
< | |x1= <sqf> | ||
buttonSetAction [100, { player exec "reply.sqs" }] | |||
_action = buttonAction 100; // Returns { player exec "reply.sqs" } | |||
</sqf> | |||
|seealso= [[buttonSetAction]] | |||
[[ | }} | ||
Latest revision as of 13:43, 8 November 2023
Description
- Description:
- Returns the action assigned to a control of the currently active user dialog. Can be used for buttons and active texts. Read Arma: GUI Configuration for more information about user dialogs and controls.
- Groups:
- GUI Control
Syntax
- Syntax:
- buttonAction idc
- Parameters:
- idc: Number - button IDC
- Return Value:
- String
Alternative Syntax
- Syntax:
- buttonAction control
- Parameters:
- control: Control
- Return Value:
- String
Examples
- Example 1:
- buttonSetAction [100, { player exec "reply.sqs" }] _action = buttonAction 100; // Returns { player exec "reply.sqs" }
Additional Information
- See also:
- buttonSetAction
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control