diag mergeConfigFile: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
| | |branch= diag | ||
| | |version1= 1.00 | ||
| | |gr1= Diagnostic | ||
| | |gr2= Config | ||
| | |descr= Updates config without restarting. Attributes and classes can not be deleted unless {{hl|[[Class Inheritance#delete|delete]]}} is used. Changes to the config are applied to all new entities, a mission restart is not necessarily required. Spawning the vehicle again or switching weapons works too. Since {{GVI|arma3|1.70}} CfgAmmo should be mergeable as well. | ||
{{Feature|warning|Merging a config with an [[PreProcessor_Commands#.23include|include]] statement, that points to a non existing file, will crash the game.}} | |||
| | |s1= [[diag_mergeConfigFile]] [path, userdir] | ||
| | |p1= path: [[String]] - absolute or relative path | ||
|p2= userdir: [[Boolean]] - (Optional, default [[false]]) path is relative to the user directory, otherwise it is relative to the mission directory | |||
|r1= [[Nothing]] | |||
|x1= <sqf>diag_mergeConfigFile ["O:\Arma3\A3\Stuff_F\config.cpp"]</sqf> | |||
</ | |||
|seealso= [[Arma 3: Diagnostics Exe]] | |||
}} | |||
[[ | |||
Latest revision as of 11:46, 5 May 2024
Description
- Description:
- Updates config without restarting. Attributes and classes can not be deleted unless delete is used. Changes to the config are applied to all new entities, a mission restart is not necessarily required. Spawning the vehicle again or switching weapons works too. Since 1.70 CfgAmmo should be mergeable as well.
- Groups:
- DiagnosticConfig
Syntax
- Syntax:
- diag_mergeConfigFile [path, userdir]
- Parameters:
- path: String - absolute or relative path
- userdir: Boolean - (Optional, default false) path is relative to the user directory, otherwise it is relative to the mission directory
- Return Value:
- Nothing
Examples
- Example 1:
- diag_mergeConfigFile ["O:\Arma3\A3\Stuff_F\config.cpp"]
Additional Information
- See also:
- Arma 3: Diagnostics Exe
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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