forceAtPositionRTD: Difference between revisions
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{{ | {{RV|type=command | ||
| | |game1= tkoh | ||
|version1= 1.00 | |||
|gr1= RTD | |gr1= RTD | ||
|game2= arma3 | |||
|version2=1.34 | |||
|descr= Adds force generator to world. | |||
| | |||
{{Feature|afm}} | {{Feature|afm}} | ||
| [[forceAtPositionRTD]] position | |s1= [[forceAtPositionRTD]] position | ||
|p1= position: [[Array]] - | |p1= position: [[Array]] - position where to force generator is created. | ||
| [[Number]] - | |r1= [[Number]] - force index | ||
|x1= < | |x1= <sqf>forceAtPositionRTD;</sqf> | ||
|seealso= [[clearForcesRTD]] | |||
}} | }} | ||
Latest revision as of 15:45, 8 November 2023
Description
- Description:
- Adds force generator to world.
- Groups:
- RTD
Syntax
- Syntax:
- forceAtPositionRTD position
- Parameters:
- position: Array - position where to force generator is created.
- Return Value:
- Number - force index
Examples
- Example 1:
- forceAtPositionRTD;
Additional Information
- See also:
- clearForcesRTD
Notes
-
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