getCalculatePlayerVisibilityByFriendly: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3 | |game1= arma3 | ||
|version1= 1.84 | |||
|1.84 | |||
|gr1= System | |gr1= System | ||
| Returns [[true]] if visibility of [[player]] by friendly units is calculated. | |descr= Returns [[true]] if visibility of [[player]] by friendly units is calculated. | ||
|s1= [[getCalculatePlayerVisibilityByFriendly]] | |||
| | |r1= [[Boolean]] - [[true]] if visibility is calculated, [[false]] if not | ||
[[ | |||
|x1= <sqf> | |||
if (!getCalculatePlayerVisibilityByFriendly) then | |||
{ | |||
calculatePlayerVisibilityByFriendly true; | |||
}; | |||
</sqf> | |||
| | |seealso= [[calculatePlayerVisibilityByFriendly]] [[knowsAbout]] | ||
}} | }} | ||
Latest revision as of 23:25, 3 May 2022
Description
Syntax
- Syntax:
- getCalculatePlayerVisibilityByFriendly
- Return Value:
- Boolean - true if visibility is calculated, false if not
Examples
- Example 1:
Additional Information
Notes
-
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