getTerrainGrid: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.60
|1.60


|gr1= System
|gr1= System
Line 9: Line 8:
|gr2= Environment
|gr2= Environment


| A getter for [[setTerrainGrid]], returns the current terrain grid.
|descr= A getter for [[setTerrainGrid]], returns the current terrain grid.


| '''getTerrainGrid'''
|s1= [[getTerrainGrid]]


| [[Number]] - terrain grid value
|r1= [[Number]] - terrain grid value
 
|x1= <code>_terrainGrid = [[getTerrainGrid]];</code>


|x2= <code>[[if]] ([[getTerrainGrid]] < 50) [[then]]
|x1= <sqf>_terrainGrid = getTerrainGrid;</sqf>
 
|x2= <sqf>
if (getTerrainGrid < 50) then
{
{
  [[hint]] "Grass is enabled";
hint "Grass is enabled";
};</code>
};
 
</sqf>
 
| [[setTerrainGrid]], [[viewDistance]]


|seealso= [[setTerrainGrid]] [[viewDistance]] [[diag_getTerrainGrid]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:19, 12 March 2024

Hover & click on the images for description

Description

Description:
A getter for setTerrainGrid, returns the current terrain grid.
Groups:
SystemEnvironment

Syntax

Syntax:
getTerrainGrid
Return Value:
Number - terrain grid value

Examples

Example 1:
_terrainGrid = getTerrainGrid;
Example 2:
if (getTerrainGrid < 50) then { hint "Grass is enabled"; };

Additional Information

See also:
setTerrainGrid viewDistance diag_getTerrainGrid

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note