setPilotCameraDirection: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3| | |game1= arma3 | ||
|version1= 1.64 | |||
| | |arg= local | ||
| | |gr1= Pilot Camera | ||
| | |descr= Sets the direction of airplane's or helicopter's {{Link|Arma 3: Targeting config reference#class pilotCamera|pilotCamera}}. | ||
| | |s1= object [[setPilotCameraDirection]] vector3D | ||
| object | |p1= object: [[Object]] - a vehicle equipped with pilot camera | ||
|p2= vector3D: [[Array]] in format [[Vector3D]] - in model space, relative to the model centre (In a similar fashion to [[Position#PositionRelative|PositionRelative]]) | |||
|p2= | |||
|r1= [[Nothing]] | |||
|x1= <sqf>vehicle player setPilotCameraDirection [0,1,0] // re-centers the camera</sqf> | |||
|seealso= [[hasPilotCamera]] [[getPilotCameraPosition]] [[getPilotCameraDirection]] [[getPilotCameraRotation]] [[getPilotCameraTarget]] [[setPilotCameraRotation]] [[setPilotCameraTarget]] | |||
}} | |||
[[ |
Latest revision as of 10:49, 8 November 2023
Description
- Description:
- Sets the direction of airplane's or helicopter's pilotCamera.
- Groups:
- Pilot Camera
Syntax
- Syntax:
- object setPilotCameraDirection vector3D
- Parameters:
- object: Object - a vehicle equipped with pilot camera
- vector3D: Array in format Vector3D - in model space, relative to the model centre (In a similar fashion to PositionRelative)
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- hasPilotCamera getPilotCameraPosition getPilotCameraDirection getPilotCameraRotation getPilotCameraTarget setPilotCameraRotation setPilotCameraTarget
Notes
-
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