addUniform: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|0.50 | |||
|arg= global | |arg= global | ||
Line 11: | Line 10: | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier). To check if uniform is allowed use [[isUniformAllowed]] and to force | |descr= Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier). | ||
{{Feature | informative | To check if a uniform is allowed use [[isUniformAllowed]], and to force an incompatible uniform use [[forceAddUniform]].}} | |||
| unit | |s1= unit [[addUniform]] type | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
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|p2= type: [[String]] | |p2= type: [[String]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>_unit addUniform "U_B_CombatUniform_mcam";</sqf> | |||
| [[forceAddUniform]] | |seealso= [[forceAddUniform]] [[isUniformAllowed]] [[removeUniform]] [[uniform]] | ||
}} | }} | ||
Latest revision as of 10:21, 13 May 2022
Description
- Description:
- Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unit addUniform type
- Parameters:
- unit: Object
- type: String
- Return Value:
- Nothing
Examples
- Example 1:
- _unit addUniform "U_B_CombatUniform_mcam";
Additional Information
- See also:
- forceAddUniform isUniformAllowed removeUniform uniform
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note