allowCuratorLogicIgnoreAreas: Difference between revisions

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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.16
|1.16


|gr1= Curator
|gr1= Curator
Line 9: Line 8:
|serverExec= server
|serverExec= server


| Allows curator placing and working with modules outside of edit areas.
|descr= Allows curator placing and working with modules outside of edit areas.


| curatorObj '''allowCuratorLogicIgnoreAreas''' allow
|s1= curatorObj [[allowCuratorLogicIgnoreAreas]] allow


|p1= curatorObj: [[Object]] - Curator module.
|p1= curatorObj: [[Object]] - curator module.


|p2= allow: [[Boolean]]
|p2= allow: [[Boolean]]


| [[Nothing]]
|r1= [[Nothing]]


|x1= <sqf>curatorModule allowCuratorLogicIgnoreAreas true;</sqf>


|x1= <code>curatorModule [[allowCuratorLogicIgnoreAreas]] [[true]]</code>
|seealso= [[Arma 3: Curator]] [[addCuratorEditingArea]] [[removeCuratorEditingArea]] [[removeAllCuratorEditingAreas]] [[curatorEditingArea]]
 
 
| [[Curator]], [[addCuratorEditingArea]], [[removeCuratorEditingArea]], [[removeAllCuratorEditingAreas]], [[curatorEditingArea]]
}}
}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 13:59, 8 November 2023

Hover & click on the images for description

Description

Description:
Allows curator placing and working with modules outside of edit areas.
Groups:
Curator

Syntax

Syntax:
curatorObj allowCuratorLogicIgnoreAreas allow
Parameters:
curatorObj: Object - curator module.
allow: Boolean
Return Value:
Nothing

Examples

Example 1:
curatorModule allowCuratorLogicIgnoreAreas true;

Additional Information

See also:
Arma 3: Curator addCuratorEditingArea removeCuratorEditingArea removeAllCuratorEditingAreas curatorEditingArea

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note