setPlayerVoNVolume: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{ | {{RV|type=command | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 2.00 | |||
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_loudPlayer setPlayerVoNVolume 0.5;</sqf> | ||
|seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]] | |seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]] | ||
}} | }} | ||
Latest revision as of 12:09, 4 May 2022
Description
- Description:
- Sets provided player's Voice over Network (VoN) volume.
- Groups:
- Radio and Chat
Syntax
- Syntax:
- unit setPlayerVoNVolume volume
- Parameters:
- unit: Object - the other player's unit
- volume: Number - the wanted volume
- Return Value:
- Nothing
Examples
- Example 1:
- _loudPlayer setPlayerVoNVolume 0.5;
Additional Information
- See also:
- getPlayerVoNVolume fadeSound fadeRadio fadeMusic
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note