showMap: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>") |
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{{ | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Map | |gr1= Map | ||
| Enable Map (default [[true]]) | |descr= Enable Map (default [[true]]) | ||
| | |s1= [[showMap]] show | ||
|p1= show: [[Boolean]] | |p1= show: [[Boolean]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf>showMap false;</sqf> | ||
|seealso= [[showCompass]] [[showGPS]] [[showRadio]] [[showWatch]] [[showPad]] [[shownMap]] | |||
}} | }} | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dt class="note">Unknown | <dt class="note">Unknown</dt> | ||
<dd class="note">In Arma 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".<br> | <dd class="note">In Arma 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".<br> | ||
Example: < | Example: | ||
<sqf>unitname removeweapon "itemmap"</sqf> To add again use <sqf>unitname addweapon "itemmap"</sqf>. | |||
</dl> | </dl> | ||
Latest revision as of 22:42, 28 June 2022
Description
Syntax
Examples
- Example 1:
- showMap false;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Unknown
- In Arma 2 - This command no longer works. The map is now an inventory item. It is kept under the weapon class name "itemmap".
Example:To add again useunitname removeweapon "itemmap".unitname addweapon "itemmap"
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Map