ctRemoveRows: Difference between revisions
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{{ | {{RV|type=command | ||
|arma3 |= | |game1= arma3 | ||
|version1= 1.70 | |||
|arg= local | |arg= local | ||
|eff= local | |eff= local | ||
Line 8: | Line 8: | ||
|gr1= GUI Control - Controls Table | |gr1= GUI Control - Controls Table | ||
| Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed. | |descr= Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed. | ||
| ctrl | |s1= ctrl [[ctRemoveRows]] [index1, index2, ...] | ||
|p1= ctrl: [[Control]] | |p1= ctrl: [[Control]] | ||
|p2= | |p2= indexN: [[Number]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>_control ctRemoveRows [0, 1, 2];</sqf> | |||
|x1= < | |||
|seealso= [[ctAddRow]] [[ctAddHeader]] [[ctClear]] [[ctCurSel]] [[ctSetCurSel]] [[ctRowControls]] [[ctHeaderControls]] [[ctRowCount]] [[ctHeaderCount]] [[ctSetValue]] [[ctValue]] [[ctSetData]] [[ctData]] [[ctFindRowHeader]] [[ctFindHeaderRows]] [[ctRemoveHeaders]] [[ctSetRowTemplate]] [[ctSetHeaderTemplate]] | |||
}} | }} | ||
<dl class="command_description"> | |||
< | <dt></dt> | ||
< | <dd class="notedate">Posted on 2021-01-02 - 15:05 (UTC)</dd> | ||
<dd class="notedate">Posted on | |||
<dt class="note">[[User:7erra|7erra]]</dt> | <dt class="note">[[User:7erra|7erra]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash. | If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
Latest revision as of 23:02, 13 May 2023
Description
- Description:
- Takes array of row indices as a parameter and removes rows with those indices. Indices of remaining rows will be recomputed.
- Groups:
- GUI Control - Controls Table
Syntax
- Syntax:
- ctrl ctRemoveRows [index1, index2, ...]
- Parameters:
- ctrl: Control
- indexN: Number
- Return Value:
- Nothing
Examples
- Example 1:
- _control ctRemoveRows [0, 1, 2];
Additional Information
- See also:
- ctAddRow ctAddHeader ctClear ctCurSel ctSetCurSel ctRowControls ctHeaderControls ctRowCount ctHeaderCount ctSetValue ctValue ctSetData ctData ctFindRowHeader ctFindHeaderRows ctRemoveHeaders ctSetRowTemplate ctSetHeaderTemplate
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2021-01-02 - 15:05 (UTC)
- 7erra
- If you want to remove a row by clicking on a button in the ControlsTable make sure that the code is scheduled. Otherwise the game will crash.