flag: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "Flag Textures" to "Flag Textures")
 
(16 intermediate revisions by the same user not shown)
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|arg= global
|arg= global
|eff=


|gr1= Flags
|gr1= Flags


| Returns the original flag pole of the flag the unit is carrying.
|descr= Returns the original flag pole of the flag the unit is carrying.


| [[flag]] unit
|s1= [[flag]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]


| [[Object]] - Flag pole object the flag belongs to. If the unit carries no flag, [[objNull]] is returned.
|r1= [[Object]] - flag pole object the flag belongs to. If the unit carries no flag, [[objNull]] is returned.
 
 
|x1= <code>_flag = [[flag]] _soldier;</code>
|x1= <sqf>_flag = flag _soldier;</sqf>


| [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setFlagTexture]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]]
|seealso= [[flagOwner]] [[setFlagOwner]] [[setFlagSide]] [[setFlagTexture]] [[flagSide]] [[flagTexture]] [[setFlagAnimationPhase]] [[flagAnimationPhase]] [[forceFlagTexture]] [[getForcedFlagTexture]] [[:Category:Flag Textures|Flag Textures]]
}}
}}
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 15:27, 23 March 2024

Hover & click on the images for description

Description

Description:
Returns the original flag pole of the flag the unit is carrying.
Groups:
Flags

Syntax

Syntax:
flag unit
Parameters:
unit: Object
Return Value:
Object - flag pole object the flag belongs to. If the unit carries no flag, objNull is returned.

Examples

Example 1:
_flag = flag _soldier;

Additional Information

See also:
flagOwner setFlagOwner setFlagSide setFlagTexture flagSide flagTexture setFlagAnimationPhase flagAnimationPhase forceFlagTexture getForcedFlagTexture Flag Textures

Notes

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Only post proven facts here! Add Note