Apollo – User
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'''Name:''' Apollo <br> | '''Name:''' Apollo <br> | ||
'''D.O.B:''' 13-05-1988 <br> | '''D.O.B:''' 13-05-1988 <br> | ||
'''Location:''' Manchester, UK <br> | '''Location:''' Manchester, UK <br> | ||
==History== | == History == | ||
First played OFP at a mates house, a week later bought the GOTY edition. After completing the campaigns I moved onto the mission editor and began making simple missions. After discovering OFP info I begun to decompile other people missions to learn how they work. Found Various mods that I still greatly follow such as [[UKF|UKF]], Falklands Mod and when it was initially released Stargate Mod. It was through stargate mod that i begun to work on model editing. In Febuary 2006 I begun to help walmis Bug hunt and MP test the 1.3 gate system, it was from here where I begun to become a OFP SGC team member making missions for the mod. From here I attempted to begin a Campaign mod for OFP, 24 mod. The idea of the mod was that each mission would last a hour in game, and there would be 24 missions, so culminating in one day in-game lasting from 12PM to 12PM the next day, based on the 24 TV series. For the small mod i needed to create my own units and begun editing existing models with permission for my own needs. | First played OFP at a mates house, a week later bought the GOTY edition. After completing the campaigns I moved onto the mission editor and began making simple missions. After discovering OFP info I begun to decompile other people missions to learn how they work. Found Various mods that I still greatly follow such as [[UKF|UKF]], Falklands Mod and when it was initially released Stargate Mod. It was through stargate mod that i begun to work on model editing. In Febuary 2006 I begun to help walmis Bug hunt and MP test the 1.3 gate system, it was from here where I begun to become a OFP SGC team member making missions for the mod. From here I attempted to begin a Campaign mod for OFP, 24 mod. The idea of the mod was that each mission would last a hour in game, and there would be 24 missions, so culminating in one day in-game lasting from 12PM to 12PM the next day, based on the 24 TV series. For the small mod i needed to create my own units and begun editing existing models with permission for my own needs. | ||
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Am now a moderator for the ofp-sgc site and am the middle man between the community and the developers. | Am now a moderator for the ofp-sgc site and am the middle man between the community and the developers. | ||
==Multiplayer== | == Multiplayer == | ||
Was a member of RAAB for a few months until the downtime, when RAAB restarted I was at university and was unable to get on the server so had to leave. Hoping that i will be able to return when Armed Assault is released | Was a member of RAAB for a few months until the downtime, when RAAB restarted I was at university and was unable to get on the server so had to leave. Hoping that i will be able to return when Armed Assault is released | ||
==Related== | == Related == | ||
[[Stargate Mod|Stargate Mod]] | [[Stargate Mod|Stargate Mod]] | ||
==Links== | == Links == | ||
http://www.ofp-sgc.com/ | http://www.ofp-sgc.com/ | ||
http://bxbx.atrey.vdsoft.org/ | |||
http://www.digitalae2k.pwp.blueyonder.co.uk/Pages/News.htm |
Latest revision as of 19:53, 31 January 2021
Name: Apollo
D.O.B: 13-05-1988
Location: Manchester, UK
History
First played OFP at a mates house, a week later bought the GOTY edition. After completing the campaigns I moved onto the mission editor and began making simple missions. After discovering OFP info I begun to decompile other people missions to learn how they work. Found Various mods that I still greatly follow such as UKF, Falklands Mod and when it was initially released Stargate Mod. It was through stargate mod that i begun to work on model editing. In Febuary 2006 I begun to help walmis Bug hunt and MP test the 1.3 gate system, it was from here where I begun to become a OFP SGC team member making missions for the mod. From here I attempted to begin a Campaign mod for OFP, 24 mod. The idea of the mod was that each mission would last a hour in game, and there would be 24 missions, so culminating in one day in-game lasting from 12PM to 12PM the next day, based on the 24 TV series. For the small mod i needed to create my own units and begun editing existing models with permission for my own needs.
In July 2006 I begun to finish the work of a addon maker named Lord Horus, and his work for the stargate mod. So far the only addon I relesed is the Horus Guards, a stargate misc Objects pack, and a more updated F302 for the stargate mod.
Am now a moderator for the ofp-sgc site and am the middle man between the community and the developers.
Multiplayer
Was a member of RAAB for a few months until the downtime, when RAAB restarted I was at university and was unable to get on the server so had to leave. Hoping that i will be able to return when Armed Assault is released