lnbSetPictureColorSelected: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " <dl class="command_description"> <!-- BEGIN Note Section --> <!-- END Note Section --> </dl>" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
|version1= 1 | |||
|gr1= GUI Control - ListNBox | |gr1= GUI Control - ListNBox | ||
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|p4= colour: [[Color|Color (RGBA)]] | |p4= colour: [[Color|Color (RGBA)]] | ||
|r1= [[Nothing]] | |||
|s2= ctrl [[lnbSetPictureColorSelected]] [<nowiki/>[row, column], colour] | |s2= ctrl [[lnbSetPictureColorSelected]] [<nowiki/>[row, column], colour] | ||
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|p24= colour: [[Color|Color (RGBA)]] | |p24= colour: [[Color|Color (RGBA)]] | ||
|x1= < | |r2= [[Nothing]] | ||
|x1= <sqf>lnbSetPictureColorSelected [1492, [1,0], [0,0.75,0.3,0.5]];</sqf> | |||
|x2= < | |x2= <sqf>ctrl lnbSetPictureColorSelected [[0, 3], [1,0,0,1]];</sqf> | ||
|seealso= [[lnbSetPictureColor]] | |seealso= [[lnbSetPictureColor]] | ||
}} | }} |
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Sets the cell picture's colour on cell selection.
- Groups:
- GUI Control - ListNBox
Syntax
- Syntax:
- lnbSetPictureColorSelected [idc, [row, column], colour]
- Parameters:
- idc: Number
- row: Number - 0-based index (first row is 0, second is 1, etc)
- column: Number - 0-based index (first column is 0, second is 1, etc)
- colour: Color (RGBA)
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- ctrl lnbSetPictureColorSelected [[row, column], colour]
- Parameters:
- ctrl: Control
- row: Number - 0-based index (first row is 0, second is 1, etc)
- column: Number - 0-based index (first column is 0, second is 1, etc)
- colour: Color (RGBA)
- Return Value:
- Nothing
Examples
- Example 1:
- lnbSetPictureColorSelected [1492, [1,0], [0,0.75,0.3,0.5]];
- Example 2:
- ctrl lnbSetPictureColorSelected [[0, 3], [1,0,0,1]];
Additional Information
- See also:
- lnbSetPictureColor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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