getForcedFlagTexture: Difference between revisions
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 1.70 | |||
| | |gr1= Flags | ||
| | |descr= A getter for [[forceFlagTexture]]. Forced texture is different from your normal flag texture, which can be retrieved with [[flagTexture]] | ||
| | |s1= [[getForcedFlagTexture]] object | ||
| [[ | |p1= object: [[Object]] - vehicle, unit or flag pole | ||
| | |r1= [[String]] | ||
|x1= <sqf>getForcedFlagTexture player;</sqf> | |||
|x1= < | |||
| [[forceFlagTexture]] | |seealso= [[forceFlagTexture]] [[Arma 3: Flag Textures]] | ||
}} | }} | ||
Latest revision as of 14:46, 8 November 2023
Description
- Description:
- A getter for forceFlagTexture. Forced texture is different from your normal flag texture, which can be retrieved with flagTexture
- Groups:
- Flags
Syntax
- Syntax:
- getForcedFlagTexture object
- Parameters:
- object: Object - vehicle, unit or flag pole
- Return Value:
- String
Examples
- Example 1:
- getForcedFlagTexture player;
Additional Information
- See also:
- forceFlagTexture Arma 3: Flag Textures
Notes
-
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