setToneMapping: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "Post process effects" to "Post Process Effects") |
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{{RV|type=command | {{RV|type=command | ||
| arma2oa | |game1= arma2oa | ||
|version1= 1.62 | |||
|1. | |game2= tkoh | ||
|version2= 1.00 | |||
|gr1= System | |gr1= System | ||
| | |eff= local | ||
{{Feature|arma3|This command is not present in | |descr= Applies a specific tone mapping to the game. The tone mapping can be edited with [[setToneMappingParams]]. | ||
{{Feature|arma3|This command is not present in {{arma3}}.}} | |||
| | |s1= [[setToneMapping]] toneName | ||
|p1= toneName: [[String]] - | |p1= toneName: [[String]] - can be one of: | ||
* "Arma" | |||
* "Filmic" | |||
* "Reinhard" | |||
| Nothing | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>setToneMapping "Filmic";</sqf> | ||
| [[setToneMappingParams]] | |seealso= [[setToneMappingParams]] [[ppEffectAdjust]] [[ppEffectCommit]] [[ppEffectCommitted]] [[ppEffectCreate]] [[ppEffectDestroy]] [[Post Process Effects]] | ||
}} | }} | ||
Latest revision as of 23:24, 12 July 2022
Description
- Description:
- Applies a specific tone mapping to the game. The tone mapping can be edited with setToneMappingParams.
- Groups:
- System
Syntax
- Syntax:
- setToneMapping toneName
- Parameters:
- toneName: String - can be one of:
- "Arma"
- "Filmic"
- "Reinhard"
- Return Value:
- Nothing
Examples
- Example 1:
- setToneMapping "Filmic";
Additional Information
- See also:
- setToneMappingParams ppEffectAdjust ppEffectCommit ppEffectCommitted ppEffectCreate ppEffectDestroy Post Process Effects
Notes
-
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