setSimulWeatherLayers: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - ";{{cc|" to "; {{cc|") |
No edit summary |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.00 | |version1= 1.00 | ||
Line 9: | Line 8: | ||
|descr= Sets number of simul weather layers, affects quality of simul weather clouds. | |descr= Sets number of simul weather layers, affects quality of simul weather clouds. | ||
|pr= The effect of this command seems to be persistent across the game instance, e.g. restarting a | |pr= The effect of this command seems to be persistent across the game instance, e.g. restarting a mission will not reset it. | ||
|s1= | |s1= [[setSimulWeatherLayers]] layers | ||
|p1= layers: [[Number]] | |p1= layers: [[Number]] | ||
Line 17: | Line 16: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>setSimulWeatherLayers 0; // Very flat clouds</sqf> | ||
|seealso= [[simulCloudDensity]] [[simulCloudOcclusion]] [[simulInClouds]] | |||
}} | |||
| | {{Note | ||
|user= samatra | |||
|timestamp= 20220801120941 | |||
|text= You can revert clouds back to volumetric ones by executing this script: | |||
<sqf> | |||
private _display_menu = findDisplay 46 createDisplay "RscDisplayInterrupt"; // ESC menu | |||
ctrlActivate (_display_menu displayCtrl 301); // Pressing "Video" button | |||
ctrlActivate (findDisplay 5 displayCtrl 2); // Pressing "Cancel" in Video menu | |||
_display_menu closeDisplay 2; // Closing ESC menu | |||
</sqf> | |||
Pressing "Cancel" button in Video menu makes engine re-init the clouds, reverting results of this command. Make sure its in unscheduled environment, otherwise players might see flashing menu and you'll have a serialization error message. | |||
}} | }} |
Latest revision as of 13:14, 1 August 2022
Description
- Description:
- Sets number of simul weather layers, affects quality of simul weather clouds.
- Problems:
- The effect of this command seems to be persistent across the game instance, e.g. restarting a mission will not reset it.
- Groups:
- Environment
Syntax
- Syntax:
- setSimulWeatherLayers layers
- Parameters:
- layers: Number
- Return Value:
- Nothing
Examples
- Example 1:
- setSimulWeatherLayers 0; // Very flat clouds
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Aug 01, 2022 - 12:09 (UTC)
-
You can revert clouds back to volumetric ones by executing this script:
Pressing "Cancel" button in Video menu makes engine re-init the clouds, reverting results of this command. Make sure its in unscheduled environment, otherwise players might see flashing menu and you'll have a serialization error message.private _display_menu = findDisplay 46 createDisplay "RscDisplayInterrupt"; // ESC menu ctrlActivate (_display_menu displayCtrl 301); // Pressing "Video" button ctrlActivate (findDisplay 5 displayCtrl 2); // Pressing "Cancel" in Video menu _display_menu closeDisplay 2; // Closing ESC menu