formLeader: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|gr1= Unit Control | |gr1= Unit Control | ||
Line 9: | Line 26: | ||
|arg= global | |arg= global | ||
| Returns the formation leader of a given unit. This is often the same as the group leader, but not always, for example in cases when a unit is ordered to follow another unit. | |descr= Returns the formation leader of a given unit. | ||
This is often the same as the group leader, but not always, for example in cases when a unit is ordered to follow another unit. | |||
| [[ | |s1= [[formLeader]] unitName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
| [[Object]] - | |r1= [[Object]] - the leader of the formation is returned. If used on a dead unit, the returned value is [[objNull]] | ||
the leader of the formation is returned. If used on a dead unit, the returned value is [[objNull]] | |||
|x1= <sqf> | |||
if (formLeader player != leader player) then | |||
{ | |||
hint "The formation leader is different to the group leader!"; | |||
}; | |||
</sqf> | |||
|seealso= [[commandFollow]] | |seealso= [[commandFollow]] [[doFollow]] [[formationLeader]] [[isFormationLeader]] [[leader]] [[selectLeader]] [[setLeader]] | ||
}} | }} | ||
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Returns the formation leader of a given unit. This is often the same as the group leader, but not always, for example in cases when a unit is ordered to follow another unit.
- Groups:
- Unit Control
Syntax
- Syntax:
- formLeader unitName
- Parameters:
- unitName: Object
- Return Value:
- Object - the leader of the formation is returned. If used on a dead unit, the returned value is objNull
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control