fadeMusic: Difference between revisions

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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|eff= local
|eff= local


|gr1 = Sounds
|gr1= Sounds
 
|descr= Changes the current music volume to the given value smoothly within the given time. {{Feature|informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}}


| Changes the current music volume to the given value smoothly within the given time.
|s1= time [[fadeMusic]]  volume


| time '''fadeMusic''' volume
|p1= time: [[Number]] - fade interval in seconds


|p1= time: [[Number]] - fade interval in seconds
|p2= volume: [[Number]] - music volume range from 0 to 5


|p2= volume: [[Number]] - music volume range 0 to 5. Maximum volume is 5. Default is 0.5.
|r1= [[Nothing]]


| [[Nothing]]
|x1= <sqf>5 fadeMusic 0; // fade current music volume to 0 in 5 sec</sqf>
 
|x1= <code>5 [[fadeMusic]] 0; // fade current music volume to 0 in 5 sec</code>


|seealso= [[fadeSound]], [[fadeRadio]], [[fadeSpeech]], [[fadeEnvironment]], [[environmentVolume]], [[musicVolume]], [[soundVolume]], [[radioVolume]]
|seealso= [[fadeSound]] [[fadeRadio]] [[fadeSpeech]] [[fadeEnvironment]] [[environmentVolume]] [[musicVolume]] [[soundVolume]] [[radioVolume]]
}}
}}
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|FADEMUSIC]]
[[Category:Scripting Commands OFP 1.46|FADEMUSIC]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 00:25, 2 February 2024

Hover & click on the images for description

Description

Description:
Changes the current music volume to the given value smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeMusic volume
Parameters:
time: Number - fade interval in seconds
volume: Number - music volume range from 0 to 5
Return Value:
Nothing

Examples

Example 1:
5 fadeMusic 0; // fade current music volume to 0 in 5 sec

Additional Information

See also:
fadeSound fadeRadio fadeSpeech fadeEnvironment environmentVolume musicVolume soundVolume radioVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note