deleteIdentity: Difference between revisions

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|game1= ofp
|game1= ofp
|version1= 1.75
|version1= 1.75


|game2= ofpe
|game2= ofpe
|version2= 1.00
|version2= 1.00


|game3= arma1
|game3= arma1
|version3= 1.00
|version3= 1.00


|game4= arma2
|game4= arma2
|version4= 1.00
|version4= 1.00


|game5= arma2oa
|game5= arma2oa
 
|version5= 1.50
|version5= 1.51


|game6= tkoh
|game6= tkoh
|version6= 1.00
|version6= 1.00


|game7= arma3
|game7= arma3
|version7= 0.50
|version7= 0.50


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|descr= Deletes an identity created with [[saveIdentity]] from the campaign's progress file.
|descr= Deletes an identity created with [[saveIdentity]] from the campaign's progress file.


|s1= '''deleteIdentity''' identityName
|s1= [[deleteIdentity]]  identityName
 
|p1= identityName: [[String]] - name of the saved identity


|p1= identityName: [[String]] - Name of the saved identity
|r1= [[Boolean]] - [[true]] if the identity was deleted successfully, [[false]] if not


| [[Boolean]] - [[true|True]] if the identity was deleted successfully, [[false]] if not
|x1= <sqf>_deleted = deleteIdentity "playerIdentity";</sqf>
 
|x1= <code>_deleted = [[deleteIdentity]] "playerIdentity";</code>


|seealso= [[saveIdentity]]
|seealso= [[saveIdentity]]
}}
}}

Latest revision as of 15:40, 8 November 2023

Hover & click on the images for description

Description

Description:
Deletes an identity created with saveIdentity from the campaign's progress file.
Groups:
Unit Identity

Syntax

Syntax:
deleteIdentity identityName
Parameters:
identityName: String - name of the saved identity
Return Value:
Boolean - true if the identity was deleted successfully, false if not

Examples

Example 1:
_deleted = deleteIdentity "playerIdentity";

Additional Information

See also:
saveIdentity

Notes

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Only post proven facts here! Add Note