fadeMusic: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "{{Feature|Informative|" to "{{Feature|informative|")
 
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|game1= ofp
|game1= ofp
|version1= 1.00
|version1= 1.00


|game2= ofpe
|game2= ofpe
|version2= 1.00
|version2= 1.00


|game3= arma1
|game3= arma1
|version3= 1.00
|version3= 1.00


|game4= arma2
|game4= arma2
|version4= 1.00
|version4= 1.00


|game5= arma2oa
|game5= arma2oa
 
|version5= 1.50
|version5= 1.51


|game6= tkoh
|game6= tkoh
|version6= 1.00
|version6= 1.00


|game7= arma3
|game7= arma3
|version7= 0.50
|version7= 0.50


Line 33: Line 26:
|gr1= Sounds
|gr1= Sounds


|descr= Changes the current music volume to the given value smoothly within the given time. {{Feature|Informative|The player's in-game setting is not changed by this command: {{ic|Final Volume {{=}} Client Setting * Scripted Volume}}.}}
|descr= Changes the current music volume to the given value smoothly within the given time. {{Feature|informative|The player's in-game setting is not changed by this command: {{hl|Final Volume {{=}} Client Setting * Scripted Volume}}.}}


|s1= time '''fadeMusic''' volume
|s1= time [[fadeMusic]]  volume


|p1= time: [[Number]] - Fade interval in seconds
|p1= time: [[Number]] - fade interval in seconds


|p2= volume: [[Number]] - Music volume range from 0 to 5
|p2= volume: [[Number]] - music volume range from 0 to 5


|r1= [[Nothing]]
|r1= [[Nothing]]
 
|x1= <code>5 [[fadeMusic]] 0; {{cc|fade current music volume to 0 in 5 sec}}</code>


|seealso= [[fadeSound]], [[fadeRadio]], [[fadeSpeech]], [[fadeEnvironment]], [[environmentVolume]], [[musicVolume]], [[soundVolume]], [[radioVolume]]
|x1= <sqf>5 fadeMusic 0; // fade current music volume to 0 in 5 sec</sqf>
 
|seealso= [[fadeSound]] [[fadeRadio]] [[fadeSpeech]] [[fadeEnvironment]] [[environmentVolume]] [[musicVolume]] [[soundVolume]] [[radioVolume]]
}}
}}

Latest revision as of 00:25, 2 February 2024

Hover & click on the images for description

Description

Description:
Changes the current music volume to the given value smoothly within the given time.
The player's in-game setting is not changed by this command: Final Volume = Client Setting * Scripted Volume.
Groups:
Sounds

Syntax

Syntax:
time fadeMusic volume
Parameters:
time: Number - fade interval in seconds
volume: Number - music volume range from 0 to 5
Return Value:
Nothing

Examples

Example 1:
5 fadeMusic 0; // fade current music volume to 0 in 5 sec

Additional Information

See also:
fadeSound fadeRadio fadeSpeech fadeEnvironment environmentVolume musicVolume soundVolume radioVolume

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note