loadStatus: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|game5= arma2oa |version5= 1.51 " to "|game5= arma2oa |version5= 1.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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(6 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
|game1= ofp | |game1= ofp | ||
|version1= 1.75 | |version1= 1.75 | ||
|game2= ofpe | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= arma1 | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= arma2 | |game4= arma2 | ||
|version4= 1.00 | |version4= 1.00 | ||
|game5= arma2oa | |game5= arma2oa | ||
|version5= 1.50 | |version5= 1.50 | ||
|game6= tkoh | |game6= tkoh | ||
|version6= 1.00 | |version6= 1.00 | ||
|game7= arma3 | |game7= arma3 | ||
|version7= 0.50 | |version7= 0.50 | ||
Line 37: | Line 30: | ||
|mp= This command does not work in Multiplayer. | |mp= This command does not work in Multiplayer. | ||
|s1= object | |s1= object [[loadStatus]] entryName | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
Line 43: | Line 36: | ||
|p2= entryName: [[String]] | |p2= entryName: [[String]] | ||
|r1= [[Boolean]] - [[true | |r1= [[Boolean]] - [[true]] if successfull, otherwise [[false]] | ||
|x1= < | |x1= <sqf>_ok = player loadStatus "playerState";</sqf> | ||
|seealso= [[saveStatus]] | |seealso= [[saveStatus]] | ||
}} | }} |
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Loads object's properties from Objects.sav file in campaign directory (from entry name).
- Multiplayer:
- This command does not work in Multiplayer.
- Groups:
- Weapon PoolMission Information
Syntax
- Syntax:
- object loadStatus entryName
- Parameters:
- object: Object
- entryName: String
- Return Value:
- Boolean - true if successfull, otherwise false
Examples
- Example 1:
Additional Information
- See also:
- saveStatus
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapon Pool
- Command Group: Mission Information