setPlayerVoNVolume: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 20: | Line 20: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_loudPlayer setPlayerVoNVolume 0.5;</sqf> | ||
|seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]] | |seealso= [[getPlayerVoNVolume]] [[fadeSound]] [[fadeRadio]] [[fadeMusic]] | ||
}} | }} |
Latest revision as of 12:09, 4 May 2022
Description
- Description:
- Sets provided player's Voice over Network (VoN) volume.
- Groups:
- Radio and Chat
Syntax
- Syntax:
- unit setPlayerVoNVolume volume
- Parameters:
- unit: Object - the other player's unit
- volume: Number - the wanted volume
- Return Value:
- Nothing
Examples
- Example 1:
- _loudPlayer setPlayerVoNVolume 0.5;
Additional Information
- See also:
- getPlayerVoNVolume fadeSound fadeRadio fadeMusic
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note