CfgMarkers – ArmA: Armed Assault

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "<code>" to "<code style="display: block">")
 
(2 intermediate revisions by 2 users not shown)
Line 2: Line 2:


== Example Class ==
== Example Class ==
<syntaxhighlight lang=cpp>class CfgMarkers  
<syntaxhighlight lang="cpp">class CfgMarkers  
{
{
class Flag  
class Flag  
Line 17: Line 17:


== {{arma1}} ==
== {{arma1}} ==
<code><nowiki>"Flag"
<code style="display: block"><nowiki>"Flag"
"Flag1"
"Flag1"
"Dot"
"Dot"
Line 34: Line 34:


{{arma1}} v1.14 includes Warfare markers:
{{arma1}} v1.14 includes Warfare markers:
<code><nowiki>"AirTeam"
<code style="display: block"><nowiki>"AirTeam"
"Attack"
"Attack"
"Camp"
"Camp"

Latest revision as of 11:53, 11 January 2023

Example Class

class CfgMarkers 
{
	class Flag 
	{
		name = "Marker description";
		icon = "\ca\ui\data\markers\marker1.paa";
		color[] = {1, 0, 0, 1};
		size = 32;
		shadow = true;
		scope = private;
	};
};

Armed Assault

"Flag" "Flag1" "Dot" "Destroy" "Start" "End" "Warning" "Join" "Pickup" "Unknown" "Marker" "Arrow" "Empty" "Empty"("Select")

Armed Assault v1.14 includes Warfare markers: "AirTeam" "Attack" "Camp" "CommandTeam" "Defend" "Depot" "DestroyedVehicle" "FireMission" "Headquaters" "HeavyTeam" "InfantryTeam" "LightTeam" "Move" "RepairVehicle" "SalvageVehicle" "SupplyVehicle" "Town" "Vehicle"