getForcedFlagTexture: Difference between revisions
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|game1= arma3 | |game1= arma3 | ||
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|s1= [[getForcedFlagTexture]] object | |s1= [[getForcedFlagTexture]] object | ||
|p1= object: [[Object]] - | |p1= object: [[Object]] - vehicle, unit or flag pole | ||
|r1= [[String]] | |r1= [[String]] | ||
|x1= < | |x1= <sqf>getForcedFlagTexture player;</sqf> | ||
|seealso= [[forceFlagTexture]] [[Arma 3: Flag Textures]] | |seealso= [[forceFlagTexture]] [[Arma 3: Flag Textures]] | ||
}} | }} |
Latest revision as of 14:46, 8 November 2023
Description
- Description:
- A getter for forceFlagTexture. Forced texture is different from your normal flag texture, which can be retrieved with flagTexture
- Groups:
- Flags
Syntax
- Syntax:
- getForcedFlagTexture object
- Parameters:
- object: Object - vehicle, unit or flag pole
- Return Value:
- String
Examples
- Example 1:
- getForcedFlagTexture player;
Additional Information
- See also:
- forceFlagTexture Arma 3: Flag Textures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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