getSensorTargets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Fix parameters, add example)
m (Some wiki formatting)
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
|game1= arma3
|game1= arma3
|version1= 2.06
|version1= 2.06
|branch= dev


|arg= local
|arg= local
Line 16: Line 14:
|p1= vehicle: [[Object]] - the sensors-equipped vehicle
|p1= vehicle: [[Object]] - the sensors-equipped vehicle


|r1= [[Array]] of [[Array]]s - format [<nowiki/>[target, type, relationship, sensor], ...]:
|r1= [[Array]] of [[Array]]s format [<nowiki/>[target, type, relationship, sensor], ...]:
* target: [[Object]]
* target: [[Object]]
* type: [[String]], can be one of:
* type: [[String]] - can be one of:
** "unknown"
** "unknown"
** "footmobile"
** "footmobile"
Line 26: Line 24:
** "irTarget"
** "irTarget"
** "radarTarget"
** "radarTarget"
* relationship: [[String]], can be one of:
* relationship: [[String]] - can be one of:
** "friendly"
** "friendly"
** "enemy"
** "enemy"
** "destroyed"
** "destroyed"
** "unknown"
** "unknown"
* sensor: [[Array]] of [[String]]s, among the following values:
* sensor: [[Array]] of [[String]]s - among the following values:
** "ir"
** "ir"
** "nv"
** "nv"
Line 40: Line 38:
** "visual"
** "visual"
** "datalink"
** "datalink"
 
|x1= <sqf>
|x1= <code>[[private]] _radarTargets = [[getSensorTargets]] [[vehicle]] [[player]];
private _radarTargets = getSensorTargets vehicle player;
{{codecomment|/*
/*
returns e.g
returns e.g
[
[
Line 48: Line 46:
[17750112040# 163957: apc_tracked_01_aa_f.p3d, "ground", "unknown", ["datalink"]]
[17750112040# 163957: apc_tracked_01_aa_f.p3d, "ground", "unknown", ["datalink"]]
]
]
<nowiki/>*/}}
*/
</code>
</sqf>


|seealso= [[getSensorThreats]] [[listVehicleSensors]] [[listRemoteTargets]]
|seealso= [[getSensorThreats]] [[listVehicleSensors]] [[listRemoteTargets]]
}}
}}

Latest revision as of 18:07, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns vehicle sensors' potential targets.
Groups:
Sensors

Syntax

Syntax:
getSensorTargets vehicle
Parameters:
vehicle: Object - the sensors-equipped vehicle
Return Value:
Array of Arrays format [[target, type, relationship, sensor], ...]:
  • target: Object
  • type: String - can be one of:
    • "unknown"
    • "footmobile"
    • "air"
    • "ground"
    • "laserTarget"
    • "irTarget"
    • "radarTarget"
  • relationship: String - can be one of:
    • "friendly"
    • "enemy"
    • "destroyed"
    • "unknown"
  • sensor: Array of Strings - among the following values:
    • "ir"
    • "nv"
    • "laser"
    • "activeradar"
    • "passiveradar"
    • "man"
    • "visual"
    • "datalink"

Examples

Example 1:
private _radarTargets = getSensorTargets vehicle player; /* returns e.g [ [O Alpha 1-3:1, "air", "unknown", ["ir", "activeradar", "visual"]], [17750112040# 163957: apc_tracked_01_aa_f.p3d, "ground", "unknown", ["datalink"]] ] */

Additional Information

See also:
getSensorThreats listVehicleSensors listRemoteTargets

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note